Update prototype 2
Added walking during frogtied. F key.
It may be possible to improve the animation in the future.
Added the mechanics of hanging by neck.
Ghosts are able to use frogted and hanging by neck.
Added option to invert the camera along the Y axis.
Works for mouse and gamepad at the same time.
These are the last game mechanics that I planned to add to this game.
Comments (8)
Does anyone else having issue with character look and outfit setting not saved once you exit the game?
Perhaps you may still have some saves from the old version. Delete them by clicking the "Delete Save" button in the main menu.
I'm experiencing what I think is a visual bug involving the ropes. Not the ones restraining the character's limbs, but the ones from the hogtie, hanging by legs, and hanging by neck positions. The rope's texture looks weird and is almost invisible depending on the camera angle, and, if in sight, shows black squares flashing across the whole screen or something. I tried different settings but to no avail. Not sure what's causing it. It's the first update of the prototype I try. Other than that, I just recently found this project and really like how it's turning out! Keep up the good work!
Thank you for adding invert controls.
Would you be willing to eventually add an option to have additional rope around the character's torso. Like rope around the abdomen and arms. Would be a nice aesthetic in my opinion.
Perhaps after the game is released.
Would there be a way to toggle the blindfold effect?
What's wrong with this effect?
