Spaburgring
【Update】
Spaburgring v1.31 (2025/12/18 Updated)
Fictional circuit.
Conversion from GTR2.
-CSP recommended
-30 pit/start
-AI, cam
-White & Red Grunge cm skin
Credits & Thanks;
Original Track by ChrisKoh-Circuits
-Thank you for giving me permission
AC Converted by shin956
AI by KevinK2
ext_config (base) by CrisT86
logo.png and sections.ini by Fanapryde
Test and Feedback by Fanapryde
Enjoy.
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v1.1 changelog;
Adjusted some normals and shaders.
Added groove.
Updated ext_config.ini and cam.
Removed spaburgring_wall.kn5.
Smoothed physical road surface.
Added logo.png and sections.ini by Fanapryde.
Changed background.
v1.2 changelog;
Fixed hole. (Thanks clickersnapper01 for the report.)
Fixed castle normals.
Changed background.
3D mountains from Chuck_CG's Landscape pack.
https://chuckcg.gumroad.com/l/xqkdu?layout=profile
v1.3 changelog;
The white lines were made into a separate mesh and smoothed.
Updated the road surface's UV mapping and textures.
Fixed some normals and shaders.
Added skidmarks.
Added marshalls.
Added camera facing crowds.
Added reverb to the bridge.
Updated tree textures.
Updated ext_config,ini and VAO-patch.
A few minor fixes.
v1.31 changelog;
Updated ui by [X90]. (Thanks)
-added author, version # and track download link
-added semi-IRL Ardennes/Eifel geo-location
-added description from Chris-Koh's GTR listing, with slight readability tweaks
-Renamed second layout to match description
Added White & Red Grunge skin by Mascot. (Thanks)
Removed White & Red skin.
Comments (1)
Thank you vry much. Happy holidays.
