Autodromo de Üqbar
【Release】
Autodromo de Üqbar v1.3 (2025/11/03 Updated) (Video is as of v1.0)
Fictional circuit in Brazil.
Conversion from Grand Prix 4.
-CSP recommended
-32 pit/start
-AI, cam
NOTE; If you are using Sol and the track screen is dark, rename ext_config_for_sol.ini to ext_config.ini in the extension folder.
Credits & Thanks;
Original Track by Gildoorf Rozencrantz, Ruboy, Paulo PrBlanco
-Thank you for gave me permission (Gildoorf)
AC Converted by shin956
AI, sidelines and ai_hints.ini by IMEAN
.lua and font base by Gunnar333
logo.png, sections.ini by Fanapryde
marshall, some textures by kunos
Test and Feedback by Fanapryde, Mascot, Breathe
Enjoy.
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v1.1 changelog;
Added 3D terrain.
Newly re-created s/f track logo.
Fixed billboard mapping.
Tweaked textures.
Replaced Palm tree textures.
Updated ext_config.ini.
Changed crowd textures by Kniker97. (Thanks)
v1.2 changelog;
New AI, sidelines and ai_hints.ini by IMEAN. (Thanks!)
Added garage doors that open and close.
Updated billboard mapping and textures.
Updated road line texture.
Updated ext_config.ini.
v1.3 changelog;
Even when CSP settings → General Patch Settings → CPU optimizations → Chunks optimizations are set to Advanced, ground objects are no longer hidden. (Tested with CSP 0.2.12-preview1.)
Fixed hole.
Fixed fences mapping.
Updated light texture.
Updated ext_config.ini.
The walls now have thickness.
Reworked skidmarks.
Other minor fixes.
Comments (1)
Thank you for the update. again lol
