road_one_international_v1.3.zip 229.3 MB
April 22, 2022

Road One International

【Release】

Road One International v1.3 (2025/11/04 updated)

Converted from rFactor.

Fictional circuit in Canada.

-CSP recommended

-32 pit/start

-AI, cam

-2 layouts

-camtool

Credits & Thanks;

A fantasy track made by Alexandre Ulleri for NR2003.

Converted to GTR2 by DeHAwk.

Updated by Khan1670.

Converted and updated for rFactor by ZWISS and Thank you for giving me permission

Converted to AC by shin956

AI line and sidelines (normal layout) by IMEAN

AI, camtool by Viola_seven

AI (reverse layout) by KevinK2

.lua and font by Gunnar333

Extra object placement, fence texture by CosmiC10R

Background texture edit(v1.0), sky objects and textures by Mascot

Background texture edit(v1.0) by twobegreen

Some object and textures by kunos

logo.png by Fanapryde

Background Mountain and dam by Tyrone

physics mesh by pugsang

cam by DaBaeda

Test and Feedback by Breathe, Mascot, twobegreen, slider666, Jonah Hax

Tracks maps by Jonah Hax

Enjoy.

note:

If you want to remove tar lines repeatedly, go to the end of ext_config.ini and set ACTIVE to 1.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

v1.01 changelog;

-Fixed incorrect order of starts. Thanks Jonah Hax for the report.

-Changed tracks maps by Jonah Hax.

v1.1 changelog;

-Added Background Mountain and dam by Tyrone.

-Rework Trees (Removed Treewall). 

-Added physics mesh by pugsang.

-Added animated flag-waving spectators.

-chopper and balloon have been updated by Mascot.

-Smoothed out the edges of the road.

-Some textures were upscaled with AI.

-Changed the billboard texture to the one made by Mascot.

-Made it possible to select the logo texture created by Mascot as skins.

-Original billboard textures are included as skins.

-Updated preview.

v1.2 changelog;

Added AI lines and sidelines created by IMEAN to the normal layout. (Thanks!)

Fixed a hole in the grass.

Fixed flickering on billboards.

Added sand edges.

Reworked groove and skidmarks.

Updated flags.

Changed crowd textures by Kniker97. (Thanks)

A few other minor fixes.

Even when CSP settings → General Patch Settings → CPU optimizations → Chunks optimizations are set to Advanced, ground objects are no longer hidden. (Tested with CSP 0.2.12-preview1.)

v1.3 changelog;

Updated camera_facing crowds mesh and config.

Updated ext_config.ini. (jumbo screen)

Added ‘countdown’ markers by Mascot. (Originals are in the skin folder)

Replaced fence texture from Mascot. (Thanks)

Road One International v1.1【Assetto Corsa Track Mod】 (YouTube)

Comments (4)

M
Michael Benedict · October 19, 2025

Just awesome...thank you very much!

s
shin956 · October 20, 2025

Thank you for your comment!

b
brett grimes · October 16, 2025

thanks for all these great tracks!!!!

s
shin956 · October 16, 2025

Thank you!