Effects of the 2.0 Modpack Update
Hey everyone,
As many are probably already aware, the recent 2.0 (and eventual future) version(s) of the Create'a Colony modpack brought with it many huge updates to important core mods related to many of the builds in the shop here. To put it simply, a lot of the builds (mostly vehicles) just don't work in the new update.
*BUT THEY DO STILL WORK IN THIS VERSION UNLESS OTHERWISE SPECIFIED*
Unfortunately this is for a VARIETY of reasons which will take some sorting out:
All existing VMod schematics can't be loaded in the new update as far as I know. This is because a newer version of VMod is required which happens to be incompatible with older schematics.
Most vehicles, especially aircraft, are broken in design due to changes to TFMG engines and Valkyrien Skies flight mechanics.
We are currently missing CBC: Modern Warfare which provides things like the medium guns on the battleships and the rotary cannon of the A10. There is a version of this mod supposedly compatible with the new Create/VS versions but it crashes the modpack upon loading when added.
We are also missing VS: Tournament which provides thrusters which are extremely important to all aircraft.
So here's what I'm going to do:
I'm going to go through each entry in the shop and determine if it either works in the 2.0 update, needs overhauling (and overhaul it), or just can't be fixed (yet) due to either reason 3 or 4 from above.
All entries in the shop will be marked as working in both 1.0 and 2.0 versions of the pack, or as only in working in one or the other. All links to the modpack and VMod versions will be properly tailored to whichever setting the build works in. VMod is unfortunately only being updated on Modrinth to my knowledge which is why it isn't just in the normal pack.
You'd think this wouldn't be that complicated but THERE'S ONE OTHER PROBLEM:
Last year, Patreon completely changed how product entries in the shop are handled - they now are a type of post instead of something independent. All products created prior to the overhaul were grandfathered in but CAN NO LONGER BE EDITED. This is why many entries in the shop have outdated or inaccurate VMod links and other info.
About 2/3rds of the shop are these old entries which means I will have to create new entries for all of them to update their info and files. The old entries will be unpublished which still should allow previous purchasers to access them. However, this won't help in cases where I'm also changing files with updated schematics.
IF YOU ALREADY BOUGHT THE OLD VERSION OF SOMETHING and want the updated version that won't be accessible from the old shop entry, you'll want to message me about it. I should be able to check the sales record, confirm that you bought the old version, and send you the new version the same way I handle the free builds for the $10 and up tiers. NOTE: I will ONLY be sending updated versions if I can indeed confirm that you purchased the old one.
None of this applies to the shop entries starting with/after the Saturn V. If any of these get updated files and you already bought it, you should be able to download it again from the same place.
Creating new entries for the shop will technically require making a flood of new posts (as products). I believe I can stop this from pushing email notifications and spamming everyone, but I don't know for sure that it won't spam some type of Patreon notification on the platform itself.
I apologize in advance if this does end up spamming you. This new shop system is rather frustrating.
I know the whole thing is somewhat complicated and annoying (clear as mud) but hopefully this helps and it should be a lot clearer once the shop is overhauled. As always, if you have questions, feel free to message me.
Hope everyone is doing well and huge thank you for the ever generous support!
Sbeev
Comments (17)
can you make some schematics free please
So I have that mod pack and was wondering if there is a work around for the factory must grow craching my game when I break a steel tank
i do not kown how to go to space
elo Sbeev think you can make a spacex rocket tutorial please
Hello, I purchased your schematic, but I'm having trouble importing it because it appears to have been created with an older version of VMod. I've already tried VMod 0.1.3, VMod 0.1.3.a, and VMod 1.0.0, but none of them worked correctly. They also cause compatibility issues with my current setup. The only version that allows the schematic to appear is VMod 1.9.0, but then I get a warning saying the file was created with an older VMod version and cannot be loaded properly. Could you please load the vehicle using a modern version of VMod, run the following command: /vmod op clear-vmod-attachments and then re-export the .vschem file and send me the updated version? That would be greatly appreciated. Thank you.
Hi Sbeev you may not read this but I LOVE your videos and I hope you come up with more fun stuff
what are the chances you will also be doing overhauls related to VS to Aeronautics modpack swap?
Hello, how are you? I’m really impressed with your builds and I would love to get some of them. The only issue is that I play on version 1.21.1, so I was wondering if you could create builds for that version, or if I could hire your services for a custom build. I also don’t mind at all if you later publish the build on your Patreon or YouTube channel. Thanks for your time!
hey Sbeev do you think you can make a tutorial for making a rocket? i genuinely can't figure out how to make one.
i just joined like a minute ago
Are you going to be moving away from valkerian skies towards create aeronautics with its realease? And have you heard of the Terrain Diffusion Fabric Mod, its a really realistic world generator that might align better with what you are trying to accomplish
could you make the Schematics for the new tank that you built.
I like your p1000 ratte
I think might be a blocks or contraction problem ... (i suspect copycat... the entity code is kinda creepy when you look at it and i crash many times because of it)
I do have crashes too when i come to close from the cementery, when i paste the schematic or when i put the corresponding chunks in a blank map...
Quick question, have you had any issues with the new mod pack crashing out when in the map? Didn't have this issue before the update.
Do you mean when opening the full screen version of Xaero's map? If so I haven't experienced crashing from that yet myself but if it's a bug I very well might at some point and be able to do something
