Thank you to the amazing Draufilm for making our characters come alive with his render!
For the most part, I know people enjoy playing my updates, rather than set up their own or keep their own progress, but do be in touch either way if you need any assistance. I will start posting some of the downloads in preparation for the update now. Downloads are for people who want to update their own save files without losing progress, but these posts are still handy for everyone for introducing characters and stories.
New Storylines:
1. Aladdin
The minute I started playing him, I knew that I didn't want him to just be in "Other Households" and hope for the cute moment when him and Jasmine meet up at the Night Market. I'm STILL hoping for this moment, but there's just too much gameplay to explore:
This is a heavy on "Cats & Dogs" gameplay update to the save! The relationship of Aladdin and Abu is just too cute not to play! Send him on little "quests" to bring you loot (possible through his traits).
Jungle Adventure: I'm definitely completing the archaeology aspiration with him and playing his own version of "The Cave of Wonders".
Gemology: if ever there was a way to be "overpowered" in the Sims 4, it was through charging crystals. I was wracking my brain: How could we "transform" Aladdin from a simple street urchin to Prince Ali? And then it came to me! Gemology! Plus the obvious connection to gems and treasures that give power! I think Crystal Creations will never be as fun to play through as with Aladdin!
Realm of Magic: Genies and magic! I've set Abu as Aladdin's familiar. And we've made a start to Aladdin's practical magic abilities. In this version of the save, Aladdin has already discovered and befriended his genie and mentor, Lumio Lampcharm. I think the cloning spell might be a nice achievement to chase with Aladdin, to celebrate his ability to do more as a "prince" and conjure subjects. Lumio has maxed skills for Gemology in order to "mentor" Aladdin in this skill. I think this will make for some nice storytelling. They can also duel each other for magic practice and discovery!
Home Chef Hustle & Selling table: The way I've set up Aladdin's dwelling, I made a little street market, easily achieved on a residential lot by the "hiring vendor" action for stalls and selling with Home Chef Hustle or the selling tables from in this case Crystal Creations and Jungle Adventure.
Collections: You can play Aladdin as a collector. I did include a little place to play marbles on his lot too. Set yourself little goals to collect all the gems, all the marbles or all the skulls, for example.
Realm of Magic or mods: Genies can either aspire to become powerful spellcasters or even perhaps Master Vampires? This in itself is something to explore via club gameplay or play in the magic realm. You can also play them through the Genie mod. And there is also a new club for genies included in this update.
Experts & mentors: If I were playing genies, I would make them part of the household and let them "mentor" their masters to become better at something in order to "grant their wishes". This is what I've done for Aladdin's genie. He is a "mentor" sim (trait) and has max skills in Gemology.
Genies set free: I couldn't have done this update without DivantheSimmer. He imagines a genie family for Growing Together gameplay. They're available to play in this update. We imagine their lives as citizen's of Tomorang in the save file. Side note: Azar abhores Jafar (it just happened ... I wasn't planning on it). I made Jafar a mind controlling vampire, but this made me regret my decision! I desperately wanted them to be able to duel cause there's so much bad blood now, so do think about that for your own save - perhaps you will change Jafar to a spellcaster. You could give Jafar the phoenix familiar from Realm of Magic, like in the render!
I also include another freed genie by Nightlioness. I think this additional story line for genies, as those set free and looking for a new life fits right into the sort of crazy storytelling we have in the save file where all sorts of fantastical sims and magical races make a life for themselves. Having a little magical baby ... that's cute as plumbob!
Get together / Clubs: Join us on the #FantasysaveGenies hashtag on the gallery. I ran out of time and didn't add as many clubs and rival clubs perhaps as I would have liked to! Let's help each other: if you make any rival clubs (perhaps the evil genies fight the good ones?) or affiliate clubs, please add them to the hashtag for others to find and play. I will also add more over time, there and perhaps in a future "Fantazine".
3. Tigers, Tigers, Tigers!
New Club: I've added a "Tiger enthusiast club" who meet at the Tiger sanctuary adapted from x_kasturi_x. The tiger sanctuary is run by Tenyl Tigerkeeper (she also lives there). I loved playing through the first club gathering there.
Cats & Dogs: Play Tenyl and her tigers as a family or start a little "breeding program". I would love to see what happens when we mix and match the tigers!
And don't forget Princess Jasmine might like to train and look after Raja in your games too! They're so cute together! While playing them a little in preparation for the update, I realised Cats & Dogs is one of those packs that actually adds so much gameplay and enjoyment and ... no bugs! Raja (tiger) by The Kalino! Thank you!
4. Neighbours and neighbourhood
I spent some time on townies, editing randoms in the hope the game is more likely to choose them due to hidden traits (perhaps??) and adding so many sims to the "Other Households" tab. Thank you so much to the lovely Yagatha who continues to add to our #simshareproject hashtag and is so kind in collaborating with me on these things. I want our games to be healthy, full and alive ... sadly, my testing reveals the "empty worlds syndrome" and endless random townies problem persists. I'm looking for solutions and will continue to update you all in the "Fantazines". Watch this video about my war on randoms during the Monsterdale update and the mod I used.
See these three houses? We made a family for each of them: one for the spa, one for Home Chef Hustle and one for Growing Together gameplay. All colour coded in pink, green and blue. They are meant as townies, but of course you may play them if this is your jam. They're intended to be families who fit in the "Aladdin Universe".
Tomorang was originally imagined for completing the 4 aspirations in "For Rent" as outlined in this post (includes the downloads to Jasmine, Aladdin, The Sultan and Jafar) or this video
More clubs to explore: I included two new clubs for the neighbourhood / world of Tomorang: The Bellydancers and Jafar's Guard. I hope they will make your neighbourhoods feel bigger and that they will (true to Get Together mechanics) show up unexpected as you're playing to add to your immersion! Fingers crossed! Join us on the #ArabianNightsTownies hashtag on the gallery as we add more sims for those who play with SSFT by Carl's Guides.
My thanks to DivantheSimmer, TheKalino, Yagatha for making this update come alive with your sims (so many we didn't even get into that, but properly credited inside the save)! All these creators were linked in the post if you want to support and thank them!
Thank you too to all the builders, post to follow, but in particular CherrieeeX for providing 2 of the builds that make this update so cute now!
Download the updated save file here! Please consider joining as a FREE member if you enjoy my content!