F*cking Victory!
I'm pretty high on endorphins right now, because I solved the f*ck out of a big problem. Before they run out and fatigue gets me (it's midnight and I've been working on AW since 9am), I wanted to share.
Read the awesomeness here. Warning: it's awesome in a boring technical way.
Comments (7)
By the way are you the only writer on AW?
Yes, though I fully plan on taking writing submissions, and doing things like contests, awards, and whatnot.
I like reading stories that I can relate to.
Good work man! Way to think ...hmm ok maybe not outside the Box, but around the Box then :)
Hey, nice solution for serialyzing the npcs between saves! Had the same issue some time back and doing JSON.parse(JSON.stringify(obj)) is the fastest we could do, cause that's done in native code.
I make use of JSON to convert the object to text, it's an important first step! :)
Oh my! That's a really beautiful solution, props for setting up something so advanced in that engine!
