December 5, 2017

F*cking Victory!

I'm pretty high on endorphins right now, because I solved the f*ck out of a big problem. Before they run out and fatigue gets me (it's midnight and I've been working on AW since 9am), I wanted to share. 

Read the awesomeness here. Warning: it's awesome in a boring technical way.

Comments (7)

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Doctor Fate · December 6, 2017

By the way are you the only writer on AW?

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ThaumX · December 6, 2017

Yes, though I fully plan on taking writing submissions, and doing things like contests, awards, and whatnot.

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Logon Bays · December 6, 2017

I like reading stories that I can relate to.

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Leif Midjord · December 5, 2017

Good work man! Way to think ...hmm ok maybe not outside the Box, but around the Box then :)

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Romanow · December 5, 2017

Hey, nice solution for serialyzing the npcs between saves! Had the same issue some time back and doing JSON.parse(JSON.stringify(obj)) is the fastest we could do, cause that's done in native code.

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ThaumX · December 6, 2017

I make use of JSON to convert the object to text, it's an important first step! :)

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HypnoKitten · December 5, 2017

Oh my! That's a really beautiful solution, props for setting up something so advanced in that engine!