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March 4, 2019

Ray Tracing Test and 1.29 Progress

In the past weekend we conducted a series of tests on RTX ray tracing. Tho the real-time lighting is improved enormously, the severe frame rate drop (30%-50%) can't be ignored, and the noise reduction still leaves a lot to be desired.

However in time, there's a chance we integrate ray tracing in our project for more realistic skin rendering.


Update 1.29 has been completed. Our new animators did a pretty magnificent job! We'll finish the debugging today and hopefully the update will roll out tomorrow.