AI-Driven Real-Time Fat Physics, Part II
Learning from the lessons of our previous dynamic hair physics system, we have strictly isolated the evaluation process of this new system to the animation thread. As a result, its impact on frame rates and hardware overhead is negligible. In addition to delivering more realistic deformations, this new fat physics system allows us to tackle complex soft-tissue details that were previously impossible to achieve using traditional skeletal-binding physics methods. These upcoming features include:
Impact-Induced Rippling: Realistic glute waves and flesh rippling triggered by impacts, directional changes, or sudden motion.
Dynamic Flesh Indentation (Cushioning Effect): Real-time constriction and bulging effects. Players can customize the placement of clothing items like stockings or ropes, and the flesh will naturally indent and bulge around the constraints automatically.
Volume-Preserving Deformation: High-volume fatty tissues, such as breasts, will strictly maintain their total volume even during heavy deformation. This fundamentally resolves major mesh clipping and clipping-through issues.
