June 3, 2021

Progress Update #6: June 3, 2021

The first "Big Monthly Early Access" update is out and seems to be relatively error-free. A few bugs, but overall it was a smooth and successful update. There were issues - but... that's life in game development. Everything has bugs - you just hunt them down, fix, and move on... If they all go as well, we'll be pretty pleased. 

We have some new builds coming up in the beta-branch that fix a few of these bugs - but nothing serious implemented in terms of new content. 

So - what HAVE we been working on?

Short answer - A LOT of new content that's still very rough.

What did we do this week?

  • Started work on the new "Karen's Catalog" feature - a new buying interface

  • Built the first "deconstruct" subgame, where you get to take stuff apart. 

  • Laid out and started art for 3 new lewd scenes - Maria, Maria, and Reyna. 

  • Wrote the rough script for the next bit of storyline

  • Built the art for a bunch of the new places you'll go when you discover the "Ridge"

What will we do next week?

  • Finish up the catalog and add new stuff to buy

  • Build our new "Flower picking" feature -0 and add flowers into the game

  • Add the new "Girls keep your flowers in their room" Feature

  • Start adding animations/FX to all of the new rooms and make them navigable

  • Start building the quest logic for the next bits of story

  • Continue lewd-scene art

  • OH, and SO much scriptwriting...

To be honest, the "Monthly build cadence" is hard - when you know you need a week of testing before... and you lose a few days after each update to patches and bug fixes... you end up with 3 weeks to actually build. And with a small team, 3 weeks is not a LOT of time... 

But that's the gig. And we're committed to continuing to build the game out further... so... back to work! Thanks again for all your support!