New game version! 0.1.7
Game version 0.1.7 - Sewers are open... kinda
Link: Patreon version
Link: Knight version
New area: Sewers!
New area to explore
To enter you must complete the quest about helping the Belle sisters, in the Wetlock Brothel. It also involves an animation Brolaren scene~
Monsters:
New monster: Kobold! Can be encountered in the sewers.
New monster: Dire ratling! Can be encountered in the sewers. (Has the same fuck options as the normal ratling)
'New' Monster: Thief! Can be encountered in the sewers - same model as encountered during the Belle sisters quest.
Each new monster comes with an animated scene, should the player suddenly lose ;)
After completing the Belle sister's quest, guard enemies will now spawn inside the Wetlock area. They aren't tough in stats, but are deadly encounters - be sure to win.
New artwork:
Ol' Grumps has received animation artwork.
New features:
Patreon on the knight tier now have access to "companion skins". Change your dog into a MECANICAL HOUND of foreign industry!
Companions don't have their armor pieces shown if you've changed their skin.
Customization:
Added new hairstyle colors for the human female
Journals:
The drunken oaf and bandit have received journal descriptions.
The new monsters has also received journals.
Perks:
Added a new perk: Prudent student. Add 1 additional stat point when leveling up.
Options:
You now have the option to CHANGE THE FONT of the game. It's found under options. Some people have been requesting this feature.
(If you find any areas of the game where the font seems to be missing, please inform me.)
Combat:
I've changed the position of character/enemy nr. 3 during combat.
The monster's stats during combat have been changed. No longer will there be a large image version. Only the small portrait. This is to save in game size.
Saving and loading:
I've tried to change how the saving works, to see if it can become more robust between versions. It'll take some time to see if there's been an improvement.
Ironically this has broken old saves.
Companions:
Your companion can now be attacked during combat. Upon reaching 0 hp, they can't continue fighting.
Companions will revive for the next match, with 1/3 their max hp.
I've added some sound effects to the doggie when howling or biting.
Monster attack changes:
All monsters have received their own logic for attacking, and with that, there's been some changes.
Monsters can no longer "fail" a special ability, but will instead do a basic attack.
The Ratling's ability "Arousal" now also applies a small amount of lust to itself.
The Red Slime will now potentially attempt a heal for 15hp, when coming below 50% health.
The tiny spider boss can now apply poison on basic attacks, and has received a "Web" special attack.
The woodrunner's vines ability has been revised and received animation.
The forest golem's "rejuvinate" ability has received animation (it's the same as the mend spell).
The boar has received a second attack: Gore.
The Moohmin has received a new attack: Earth spike.
The Cumquat has received a new attack: Juice squirt.
The great Bulbkin's beam attack now has a chance to apply "burning" to the target and has received animation.
The Bandit's steal attack has received additional animation.
Drunken oaf's beer toss attack now does damage.
The guard's attack "Laziness" now restore 10hp to the guard.
The Sergeant now has the ability "boast", which increases the damage of his subordinates.
The stun animation has been changed.
Fixes:
Fixed an issue where the mouse would block for the tooltip, when scrolling over a status effect icon.
Comments (4)
Yep, equiping/unequiping items doesn't work but i was able to pile up several additional pants and shirts by trying to put them into my inventory and still have the original ones equipped. :D Item duping from the dev himself, nice. :P
I'll have a look at that quick as possible :) Can't have you drowning in pants
can't unequip anything / equip new equipment in this version
Hey Dumb dingo, I'll take a look as soon as possible :) Can't have the hero run around naked
