💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
dataslate (1).gif
September 30, 2026

Patron Build: Mortis Invicta V0.2.1 — The First Basic Survival Loop in the Warp 

Hey guys,

It’s finally finished…I’m not going to explain everything again in detail, since most of you have probably already read my regular progress reports. But if you haven’t, you can check the changelog in the download post.

The most important thing is this: At its core, I want the Mortis Invicta gameplay loop to be about three things:

Survive the ship. Manage the crew. And let everything slowly get worse in interesting ways.

Hey, you are inside the Warp.I do not want the player to simply repair the ship until everything becomes clean and stable again. Problems should create new problems.

Ignoring “Damage Control feed” from your cogitator, can make situations escalate. Resources can collapse. Crew members can become more corrupted. New Warp phenomena can appear. And sometimes, the “solution” to one problem may create another problem later.

The idea is that the player is constantly trying to keep the situation under control while the game keeps adding new pressure.

To make that pressure feel complete, I’ve now established two more different Game Over scenarios:

• Survival / Warp Failure
If the crew fails to survive in the Warp long enough, the ship is eventually overwhelmed by damage and corruption. You’ll need to decide which crisis cases are worth handling—and which ones you’re willing to risk leaving unresolved.

• Resource Collapse
If critical resources like Power or Water collapse, the ship can no longer sustain the crew. So yeah… keeping the ship alive matters just as much as surviving the Warp itself.

And if you need it, here’s the walkthrough : DOWNLOAD HERE


My Next Plans

Immediate Target — End of November

• Workbench / Tool Crafting

I also want to add a workbench system where Greg can build and repair useful tools using salvage found around the ship. These tools can later be used for quests, cooking, repairs, and combat.

• Bio-Vessel Cultivation

Another system I want to develop is Bio-Vessel Cultivation.You’ll be able to bring useful seeds aboard the ship, grow them, and eventually turn them into another source of Supplies for cooking and survival.


Soon… But I Don’t Know the Exact Order Yet

• Psychic Communion Shrine

This one is probably one of the weirder ones. Greg will eventually be able to perform a ritual, open his mind to the Immaterium, and communicate directly with the Chaos Gods—maybe even get involved in some more intimate encounters with them. A favor for a favor… or simply just for fun. You know…

• Octavia, Vesperyn, and Mydea Romance

Do it with love. As an alternative route to the BDSM-heavy, mind-control-style relationships with your retinue, I also want to develop proper romance routes with Octavia, Vesperyn, and Mydea.

• Machine Rites

I want to develop Machine Rites into a proper survival mechanic. Basically, servitors can perform ritual prayers to the Machine Spirit in exchange for useful technical benefits aboard the ship.

Very scientific.

Very normal. Definitely not superstition.

• More Sexy Combat

And of course… More sexy combat.

More encounters against evil Warp creatures, more corruption-related situations, and more weird Mortis Invicta-style combat scenes.

Yep.

That’s the current direction I have in mind.

Some of these features will probably come earlier than others, and some will grow naturally as I keep expanding the survival loop and crew systems.

As always, I’ll keep showing progress as I build them.

Thanks so much for supporting the project and following the development.

May the Emperor protect!

Cheers,
Celeng