Chasing Sunsets Ch3 now in Post Production
This is just a short update to let you all know that the last art finished today and has been rolled into the game. We've cut our initial alpha which is in the hands of the beta crew.
There remains some feature, sound, and minor content tweaks in addition to implementation of feedback from the beta team before we can compile our beta release candidate, but this process typically doesn't take more than a few days.
Fingers crossed QC doesn't identify any major branch or continuity errors that require additional art or story.
As it sits, Chapter 3 is the largest single release we've done, surpassing Chapter 1's art count handily, and the lighting in the final major scene kept all of our GPU's churning around the clock the last five days.
I'll make another post when the release build goes gold! Thanks against for your support and patience.
** Update 1: Continuity review is done, and there was an error identified, but it didn't require new art, and it's already corrected in today's build. First pass at spelling and art errors has been completed.
