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December 6, 2025

Simple tutorial on converting objects to TS4.

  • First, download the Sim4Studio app (I recommend the Star version).

  • After downloading and setting up your Sims Studio, go to "Object" and then "Create 3D Mesh".

  • First of all, check if the file you are going to convert has transparency or not.

  1. I'll use a coffin as an example, and it's not transparent.

  2. Since it's an object that sits on the ground, I'll look for something similar in Sims 4 Studio.

  • Choose your file and save it in an easily accessible folder.

  • A reminder: always use files from the base game. This way it will work for all versions of the game.

  • With the file you selected open, go to meshes and export the file we will use (save it with the name you want) (as well as the video above)

    1. I will be using Blender 2.76 and 2.70 (you can use whichever version you prefer and feel most comfortable with (I learned with these two and have never been able to switch).

  • Open the file you exported.

    In my case, I saved it as an object, so I will import it into Blender:

  1. Make sure your object's UV image is correctly edited, as this is an important step in creating textures.

  • Let's convert:

  1. First, let's go to the triangle tool.

  2. Then search for uvmaps.

  • Double-click on "uvmap" and type "uv_0" (always in lowercase).

  • I used to only use Blender 2.70 to convert objects, but after formatting my computer I downloaded a different version that doesn't have all the steps. So I'll be using Blender 2.76 and 2.70 instead.

    1. After editing the uvmap, click on the mesh that we will use to perform the conversion; in my case, it's the sofa.

    2. Follow the steps in the video below:

  • Having done that, I'm now going to open Blender 2.70.

    1. As I said above, I learned to convert this way, and I kind of can't do it any other way hahaha. However, if you can manage it, you can use just one Blender; the important thing is that it works in the end.

    2. Follow the step-by-step instructions below: (FIX)

      • This step is important so that our mesh works in the game:

  • Since I used a sofa, it has two shadow files, so I'll edit them so they don't look strange in the game.

  1. Now we need to import our files into Sims 4 Studio.

  1. Now that our file is imported into Sims 4 Studio, let's edit the textures.

  • Open the UV file you saved in Photoshop (or another editing program).

  • As shown in the video above, open your UV file and select the textures of the object you converted; in my case, the coffin.

  • Edit the images in UV, just like I did in the example in the video above.

  • Always save as a PNG, and import into Sims 4 Studio.

  • Since I already had another version of this coffin ready, I used the texture I had prepared.

  • Save and copy the file to your game.

Comments (1)

T
TSUMIKI MINIWA · December 6, 2025

I tried to explain as much as possible, but there are things I do so automatically that I don't even realize it haha