Control Resonant Camera tools v1.0.5
Control Resonant camera tools. More information: https://opm.fransbouma.com/Cameras/controlresonant.htm
Camera version: v1.0.5
Released on: 22-oct-2026
Compatible with: Control Resonant, Steam
Documentation: https://opm.fransbouma.com/Cameras/controlresonant.htm
Features:
Full, unlimited camera control (gameplay, cutscenes)
Controller or mouse/keyboard control over the camera
Field of view (FoV) control
Tilt
Game pause / framestep / Gamespeed control
Editors for all post processing settings in the game
Custom lights (spotlight, pointlight) and editors for all their properties, including in-game gizmos
Sunlight control (e.g. sun position, exposure, intensity)
Camera paths
HUD toggle
Lens dirt removal
Hotsampling (resize the game window to any resolution)
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Changelog:
v1.0.5:
- Added: (IGCS, System, MinHook) Added a workaround for the situation when a hook couldn't be set due to access rights.
- Fixed: (IGCS, System) Added a generic hook to prevent a game from repositioning the cursor to the center of the screen when the overlay is visible.
- Added: Editors for all post processing settings in the game.
- Added: Custom lights (spot light, point light) and editors for all their properties, including in-game gizmos
- Added: Sun light control (sun angles, intensity, color, exposure)
v1.0.4:
- Fixed: The HUD toggle was broken in 1.0.3 still, this is now fixed as well. Sorry about that!
v1.0.3:
- Fixed: Updated for game patch released on 1-oct-2026
v1.0.2:
- Added: Added an optional Depth of Field toggle which switches off Depth of Field when the camera is enabled
- Fixed: Added a fix for a potential crash when the system is initializing
- Changed: The roll angle when enabling the camera isn't reset to 0 anymore. This can be beneficial when enabling the camera when running on a wall or ceiling. Camera orientation/control is still tied to world orientation however so rotating the camera in that state might be cumbersome at times.
v1.0.1:
- Fixed: Small update to fix the HUD toggle so it disappears in combat and other situations as well!
v1.0.0:
- General: First release
