AFB 1.1 will be released this Sunday!
Hello everyone! Sorry to keep you waiting, but it's finally done~ This update is quite big, hence it took me some time. There are 12 new CGs, Intro boss CG rework, (so 15 cg in total), multiple new areas, new gameplay mechanic, and more.
From this experience, it is clear to me that writing is my biggest flaw. Not because I cannot write, but because English isn't my first language, it took me a while to write it. I always triple-check that what I write is grammatically correct, or at least makes sense, and use phrases (or prose?) that is interesting to read (but I feel like I ended up using the same word over and over again lol). I'm gonna be honest and transparent here, I rely so much help on grammarly and grok (because it accepts nsfw writing tank unlike gpt) to correct me, I hope you guys are okay with it. Maybe one day i will gather a team, or some writer I could afford to commission. I would love to have a volunteer but I have a high standard for my creative direction and i'm afraid that i will overwhelm them with it. So best i'd save this intention when i could hire someone in the future, right now, i'm a one man show.
I think for future updates I'll do short/small updates so I can dish out new content every month. what do you think? let me know if you have any suggestion with something i could do to make my work even better.
Comments (2)
I definitely agree with your impulse for more frequent smaller updates, rather than less frequent larger ones.
Hey, I'm excited! I Am fine with you using grok or grammarly to assist with translation, and it's perfectly understandable. I like the idea of being updated more often, it doesn't have to be a new playable version though. sometimes it's nice just to see what creators are working on at the moment. Thank you for the update!
