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September 30, 2025

Progress Update - Episode 15

As mentioned last time. I've started working on one of the last two big scenes of the first day, and I love it, but hate it at the same time. Mainly because of the choices that influence the scene, which I have to keep in mind. I even removed a character from that scene because that would've made it even more ridiculous.
Normally, when I work on a scene, I create all renders until a certain point in the script where it's split due to choices/paths. Then I create the renders for the different choices/paths until they merge together again and continue from there. This time, I'm trying to create all the renders only for one path and once the whole path is finished, I go back and create the renders for the next choice/path. That way, I can see which renders I can reuse from the first path. In this case, though, as of right now, there are only around 5 renders I can reuse. I tried to play with camera angles on certain renders to make it easier to reuse, but alas... Basically, this means that I'll have to create this big scene two times at least, plus some possible extra renders here and there. I could be lazy and just switch out one character with another one and keep the whole script the same, but that would be boring, especially if you play multiple paths, and also it makes less sense due to the personalities of the characters. I'm 1/4 finished with that scene, but since I'll have to make it twice... It'll take some time.
I'm pretty sure the first day of this episode will be bigger than the whole of episode 14. But I really hope episode 15 won't be as big as 13, but it's getting close.

I've also started the recode of episode 4 this week, and while I'm doing that, it was the perfect moment to start with the rerendering of episode 4. I'm not sure yet if I'm only doing the flashback in Riverside or do the whole episode 4. It depends on how long I'll be working on episode 15, since I want to release it at the same time.