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August 2, 2025

Just a small glimpse of why Things take Time

This is a clip from V. 0.0.32 of "Saving Paula" that we recreated in Maya and RenderMan, after the first version was done in DAZ and iRay. Besides the animation and image quality that Maya and PRMan offer, notice Paula's clothing using Maya's nCloth.

Many of the game's images and clips were already rendered for future releases, but after we changed the pipeline and, thus, the look and feel, we had to rework poses, models, lights, and all the rest.

Sc19 anim 01: DAZ / Maya Comparison (YouTube)