Development: Updated Skin System
Flicker is reworking how we create skins as we prep our move to Unreal Engine 5.0. She is working to give us more control of what colors we can use for each dragon without making the models look muddy.
Here is a test of the new system used to create one of the original skin concepts for the Flame Stalker. I don't know about you, but this one may be my favorite so far.
Comments (17)
This is my favorite fs skin by far
instead of yellow eyes, how about blue!
This is beautiful!!! Love this!!
I I wat this so much! Gimmie gimmie gimmie
Blueeee🤩💙🤩
omg i think is is the best FS Skin ever!!! i want it!!! but... how?
Way better 😌
Those light teal edges and horns better brightly glow in the dark :P and more light teal on the wing limbs like in the concept would be awesome. (Think of the Burning Bright remake) .
Reminds me of "blue lava" (sulfur fire).
YUS! Thanks :D
I LOVE THIS
Wow looks amazing
Nice
Amazing!!
Blue! Tho the tips look a little darker than I expected.
It’s been 84 years
IT IS BLUE
