Development Pipeline: Integration Update
While our lead developer works on hotfixes and additional content, our vfx artist is working on integrating the models and animations into the engine. This will allow for a faster work flow going forward! Here is some examples of her testing the blend animations for the upcoming Ironhide Grazer AI and Tidal Shock Dragon.
Comments (6)
The swimming looks a little... Stiff for its body type. With how long its body is, it should be undulating more of its body for more movement. The stiffness actually causes a lot of wasted energy you wouldn't see in nature without specific reason. Also, may want to look at the shoulder on the grazer. Looks like the skin and leg is disconnecting.
I’m very excited for these!
i thought we were supposed to get singe crest first?
Really hope to play those swimming up rivers to be with the main dragons on the main map too.
Will it come out this year
I think yes idk what tells me but I think it will be this year
