Lush pad with Serum 2 ๐ [video + sample download]
Unless you've been living under a rock, you've seen a lot of ppl rave about Serum 2. It sure can do a lot, and I've been learning.
One thing I like the most by far in terms of creating inspiration fodder is creating chords and soundscapes, and Serum 2 sure is looking like a really good tool for that.
In this video, I'm whipping up a lush chord. If you want, download the sound I created here.
Comments (6)
Solid video, Janne! Helpful to see you play around with the new features.
One thing more broadly related to pads is the starting sample. Single note or chord? Piano/Rhodes, plucks, vocals, reeces or "synths" (eh..)? I say you can make a pad with pretty much everything (including another pad).. But no, others say it *must be* the original romplers sounds otherwise you won't get the "genuine thing"... But to me the real question is, what em I looking for when selecting a pad source sound? Do you care to shed some light into this dissonant conversation? ๐
Pads are often chords; I mean they are often quite thick. Might be slightly difficult to create it from one note; might not sound tonally rich enough for my taste! But yes, could be anything technically: throw anything into a thick reverb and see how it comes out :)
I don't have Serum, I've tried to follow using Phase Plant but here you used fairly specific tools, filters and presets from Serum 2 which obviously aren't avaiable in other synths. In the end I created a patch nontheless following your teaching, but I have to admit I prefer more tool-agnostic things. Just plain feedback from my particular case, not really a critic I'm trying to make.
Yeah Phase Plant is killer too and its granular section is great!
This kind of thing has been on my mind - taking the tails of sounds and using them to create atmos soundscapes and textures. I've been trying lately to create a track in the style of Sofa Sound, and I noticed that my reference tracks all have really nice, spacious bass stabs. They also seem to have textures created by sampling the tails of those sounds. That kind of thing sounds like a perfect job for the granular or spectral synth engines! All very good food for thought, and I can't wait to sit down and have a proper sound design session in Serum 2.
