Dev blog #1
Hey everyone,
Just a small development check-in.
The last update was released two weeks ago, but I haven’t slowed down at all. I’ve been fully focused on strengthening the core systems of Reunion — not just adding content, but refining how the entire game is structured and experienced.
The biggest thing I’ve been building is a new feature called the Inner Circle.
It’s essentially a central hub that connects character statistics, gallery access, and future side quest entries in one cohesive system. Instead of menus feeling separate or disconnected, everything will now flow through a more organized structure. Each character will have a clearer presence inside the game’s framework — not just story scenes, but progression tracking, visual content, and eventually optional side arcs that can grow independently.
From a development perspective, this gives me much more flexibility. It allows me to expand side characters, introduce smaller story branches, and add content without constantly restructuring the main storyline. In other words, it creates room for faster, cleaner updates in the future while keeping everything consistent.
At the same time, I’ve significantly upgraded the appearance system.
What originally started as a solution around Lisa’s hair has now evolved into a proper expandable framework. The system has been rebuilt so appearance options are no longer isolated tweaks but part of a structured character engine. This upgrade now supports Anya and Jade as well, each with their own appearance variations and the potential for more customization later on.
The important part is that this isn’t just about cosmetic swaps. It’s about building a scalable foundation. Any future character changes — whether that’s hair, body variations, outfits, or other visual adjustments — can now be handled in a much cleaner and more controlled way.
A lot of this work happens under the surface. It’s not the kind of thing that immediately shows up as a big dramatic scene, but it’s the kind of groundwork that makes everything feel more polished, more premium, and more intentional.
Reunion is growing — not just in content, but in structure.
I’m really happy with the direction it’s heading.
More soon.
Comments (18)
And when you realize next update?
Such an amazing ending. We know all will work out, but the way you ended it was phenominal. Right on cliffhanger for those who won't read comments to realize. It reminds me of eternums ending in the alley. Well done, looking forward to your next update whenever that is. The renders were so well done especially the last 10 or 15. You captured the emotions in those scenes perfectly.
Too many Bugs in the Last Release
i am a China player too i real like this god damn amazing story so i hope everyone have a happiness ending(include pregnant sex and i do not like anya died)
Thank you all for your kind words. Your comments make me want to work even more. I stopped working on the code and now I'm working on the story and even started first images. So it's going great. Next dev blog soon with more details.
I am a Chinese player and I think reunion is a good work but I spent the whole day playing until the main character and Ming's battle uncertain of one's life ended the game which made me very uncomfortable I hope it didn't end because I want to see the main character and the girls next happy life otherwise it would make me very sorry
Hey. Don't worry. The game didn't end there. I bet everything will be fine, but to be sure you have to wait until next update. :)
Does the game have multiple endings? Or the final result is the death of the male master. If so, I feel very uncomfortable. I hope the game is not over, because I especially hope that the male master will wake up in the battle with Ming at last
It's not over and MC didn't die.
请问作者游戏是多结局吗?还是最终的结果还是男主死亡,如果是这样的话我觉得很难受,我希望是游戏没有完结,因为我特别希望男主最后和明的战斗中醒来
Amazing game sir cant wait for the next update
Thanks for the amazing dev log Karabinek and thank you for all your hard work and dedication to this amazing game, just remember not to burn yourself out, thank you ❤️
Like JH said. Sounds Awesome! Cannot wait to see where the MC and his harem go in the future and how many baddies they take down along the way! And of course. How many more babes they add to his harem along the way! I just hope that when they reach their private island paradise the story doesn't end right away.. Maybe even have them take on a group of pirates in the area????????? Just an idea..
GOOD TUESDAY MORNING 🌄🌞, KARABINEK AND EVERYONE!!! Sounds awesome!!! I can't wait to see everything implemented. The "Final" version of the game is going to be EPIC 😋! Good thing I always keep the first version of every AVN release that I played since joining for sentimental reasons… I can't wait to see the difference 😅. I remember I was so confused by the non-compressed/compressed and patch stuff (in this case it was 0.45)🤣. Quick and simple 😋! As always, thanks for the Dev Blog 👍🏻, Karabinek! Keep on keeping on 😉!!! ALWAYS EXCITED AND EAGERLY WAITING FOR YOUR GAME AND READING YOUR POSTS 🙌🏻🔥!!! Love and appreciate everything! You ❤️, your ladies 😍, your posts 🥰, your renders/previews 😘, and your game ❤️! Always make my days better 🌈! Thank you, everyone, always, for being in my life and being a part of my routine 😉! Stay safe, stay blessed, and stay in PERFECT health, beautiful people! And don't forget to stay hydrated! And you're never alone ❤️🫶🏻!!! OUR AVNS AND OUR DEVS CONNECTS US ALL 🤗!!! Have an amazing and beautiful week! I'll catch you all—ON THE NEXT ONE ✌🏻😁!!!
This all sounds amazing thank you for all your hard work!
thank you :)
Dude this is dope. Thanks for the effort!
Thanks for the update.
