CazToon Beta 1.2.5 update
1.2.5 Changelog
Fixed the overblown LPV lighting and Cave Fog
Added fog upscaling while rendering it at half resolution for optimization
Refined the cave fog
Added interiors light shafts and surface glow
Fixed particles rendering behind entities
Added some color grading improvements
Made water caustics visible underwater when looking from above water
Fixed the fogs skipping water, now they cover all water in the distance
Fixed weather fog and terrain darkening now applying to voxy lods
Added pale garden sky color and darkened the terrain
Added Savana sky colors
Improved and optimized reflection on blocks
Improved underground water
Added new settings to disable the hard coded sky colors and water
Removed the green water from jungles
Fixed Signs text again
Added Biomes O'plenty support
Did many plumbing to optimize things so that you can disable features to gain FPS
I've also fixed many other things
