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Caz-Toon_1.2.2.zip 478.7 KB
April 10, 2026

CazToon Beta 1.2.2 update

An other free update for previously subscribed users. This is the last one though. I hope this fixes the majority of the bugs and you're all happy with the current state of the shader and got value for the first month's subscription.
Join our discord to claim your role. the download for expired subscriptions is there.

I plan on working on the lighting next, by adding colored lighting and updating the caves with more features.

1.2.2 Changelog

  • Refind the water foams and waves

  • Added water surface caustics and new foams

  • Disabled clouds reflection on water

  • Reworked swamps water surface

  • Fixed beacon turning black at distance

  • Refined the light shafts

  • Fixed black cloud rendering and forced hiding vanilla clouds (when using Fancy clouds)

  • Fixed first-person glass causing background blocks to become invisible

  • Fixed atmospheric fog and light shafts skipping sky pixels

  • Removed rain puddles rendering on leaves

  • Fixed SSR issues with block display entities

  • Fixed Nether color tint appearing fully yellow

  • Fixed atmospheric fog ghosting artifacts

  • Fixed missing day/night shadow transition

  • Fixed handheld lighting leaking onto terrain and improved it

  • Reduced excessive atmospheric fog ghosting at night and swamps

  • Improved underwater clarity balance (less overly clear)

  • Fixed block display entities appearing transparent

  • Tried Fixing cave fog ( It's still just a raw placeholder fog for now, it will be replaced with a full underground update )

  • Fixed green color artifacts on some block entities in swamp biomes

  • Fixed banner rendering order appearing behind entities