CazToon Beta 1.2.2 update
An other free update for previously subscribed users. This is the last one though. I hope this fixes the majority of the bugs and you're all happy with the current state of the shader and got value for the first month's subscription.
Join our discord to claim your role. the download for expired subscriptions is there.
I plan on working on the lighting next, by adding colored lighting and updating the caves with more features.
1.2.2 Changelog
Refind the water foams and waves
Added water surface caustics and new foams
Disabled clouds reflection on water
Reworked swamps water surface
Fixed beacon turning black at distance
Refined the light shafts
Fixed black cloud rendering and forced hiding vanilla clouds (when using Fancy clouds)
Fixed first-person glass causing background blocks to become invisible
Fixed atmospheric fog and light shafts skipping sky pixels
Removed rain puddles rendering on leaves
Fixed SSR issues with block display entities
Fixed Nether color tint appearing fully yellow
Fixed atmospheric fog ghosting artifacts
Fixed missing day/night shadow transition
Fixed handheld lighting leaking onto terrain and improved it
Reduced excessive atmospheric fog ghosting at night and swamps
Improved underwater clarity balance (less overly clear)
Fixed block display entities appearing transparent
Tried Fixing cave fog ( It's still just a raw placeholder fog for now, it will be replaced with a full underground update )
Fixed green color artifacts on some block entities in swamp biomes
Fixed banner rendering order appearing behind entities
