FM27 3D Stadium and Environment Megapack V4.0 - A New Hope
Hey everyone!
4.0 is the FM27 version. Everything you know from FM26 has been moved over to the new game, and because the environment engine now ships inside the pack instead of as a separate alpha, it has a new name: the FM27 3D Stadium and Environment Megapack. 373 fully realized grounds, crowds, choreographies, boots, gloves, balls, cameras, the full sky and weather engine, all in one drag and drop.
Nothing carries over from FM26. This is a fresh install into the FM27 folder, and the FM26 pack stays where it is if you still play that - or can be removed if you want to do that instead.
FM27 runs on a newer version of the game engine, and SI rebuilt a lot underneath: the crowd system, the lighting path, how scenes load, how the match cameras work. Every single plugin had to be re-written.
WHAT'S IN THE PACK
Ten plugins ship in 4.0:
CustomStadium and StadiumInjection: the 373 grounds and the thing that loads them.
CrowdInjectV3: crowds, reactions, choreographies, crowd kits.
SeatInject: the seats.
LightingInject: stadium lighting and shadows.
Enhanced Environment Overhaul: sky, sun, clouds, rain, puddles, floodlights.
CameraInject and FreeCam: custom camera positions and the free camera.
BootInject: 3D boots and goalkeeper gloves.
BallInject: match balls per competition, now with season packs.
Weather Overhaul is gone. Rain is handled by the environment engine now. Snow is FM's own for the moment until I can actually get that at a great level as you will be used to from me!
STADIUMS
373 grounds, sorted into league folders like before. Fourteen of them are new since 3.3:
1860 Munich
Al-Hilal
Aldershot Town
Alemannia Aachen
Atletico Nacional
Brann
Estadio Centenario, Copa Libertadores final dressing
Helmond Sport
Modena
Paris FC at Stade Jean-Bouin
Penarol
Shakhtar Donetsk
Universitario (Peru)
Volendam
Well over a hundred sixty existing grounds were re-exported between September and the today. Italy, Germany, France, Spain, Brazil, Portugal, Scotland, the Netherlands, the whole English top flight and the Turkish league all went through again. The bench, lighting and camera overhaul that ran through 3.x is baked into those exports as well as new pitches for all abovementioned nations/leagues!
If you want a full list of all stadiums included, look here:
ENHANCED ENVIRONMENT OVERHAUL
If you ran the alpha on FM26, this is the same engine, moved over and with a few months of fixes on top. If you never tried it, here's what it does, short version:
The sky is built from scratch every frame. Clouds have depth, drift on the match wind, build up and fall apart on their own.
The sun sits where it actually sits for that ground on that date. A January afternoon in Manchester gets a low sun that's gone by quarter past four. Bodo in November gets four hours of daylight and floodlights on at a 3pm kickoff.
Clouds put shade on the pitch, traced from the same clouds you can see overhead.
Rain falls because there's cloud over the ground, and it scales from a fine drizzle to sheeting downpour. Floodlights come on when the weather turns, not just when the clock says night.
Puddles form where they form: goalmouths first, then the centre circle, then the channels. How much depends on the pitch quality in your save.
The floods throw real beams through the air, stronger the wetter it is. Numpad 0 during a match cycles the beam quality between Low, Medium, High and Ultra. It ships on Medium.
Every fixture gets its own sky and its own puddle layout. Load the same ground twice and the clouds won't be where you left them.
New since the last alpha:
Floodlight shadows. At night each floodlight mast throws its own hard shadow off every player, so you get the four-way star you see in a real ground. The nearest mast is the darkest, the far ones fainter, which is how physics works and I left it that way.
Stand and roof shadows are back on the pitch. An old lighting setting from the baked-lightmap days was quietly switching every live shadow off. Found and fixed.
The floods now also come up under a heavy overcast sky, the way a real ground switches them on for a dull afternoon. Before this they only tracked the clock.
The grass takes on the live sky colour instead of staying frozen at the colour it was baked with. Subtle, but an orange dusk now reads on the pitch too.
Players, referees and ad boards going black at night on grounds with lots of decorative lighting: fixed. Lights that can't physically reach the pitch no longer take the light slots the floodlights need.
The debug text in the top left is off by default.
CROWDS
Kick-off cheers, big celebrations, goals conceded, holding breath on a shot, half-time and full-time whistles all now have their own event.
What you get:
Crowds at every custom ground, same high and medium quality sets as before.
Reactions ripple across the stands the way they did in 3.x.
Choreographies made by MB!
Choreographies, authored for 33 countries worth of clubs. They fire automatically at the right moments for the home team.
Numpad + still hides the whole crowd for a clean screenshot. F9 and F10 still fire a test choreo, Numpad 9 cycles through the ones authored for the current home team.
BALLS: TWO SEASONS, PICK PER COMPETITION
Two season packs now install side by side: 2025-26 with 47 competitions, and 2026-27 with 26 so far. The newest season wins without you doing anything. If you want a different ball for a competition, press F during a match, click the ball, and it swaps on the pitch while you watch. The choice sticks for that competition. There's also an option to go back to FM's own ball.
A ball that came in the wrong size from a bad model export now gets scaled to match FM's own ball automatically instead of rendering as a dot or a beach ball.
BOOTS AND GLOVES
67 boots across 11 brands: Adidas, Nike, Puma, Joma, Lotto, Mizuno, New Balance, Pantofola, Under Armour, and two new ones, Asics and Skechers. Goalkeepers get 3D gloves too, two pairs for now, more as they get made and I figure out the bone structure of the players!
Same keys as before: "I" opens the picker during a match, click a player, click a boot, done. Randomize shuffles the whole squad. Assignments save per player. X opens tune mode if a boot sits slightly off, and most people will never need it.
CAMERAS
CameraInject works on FM27 now as well! Alongside the help of Pavle/Guru of Nauru it will set you up with accurate broadcast cameras for all grounds!
470 camera presets ship for the custom grounds.
F1 toggles the custom cameras, F2 toggles the re-aim.
O saves the current camera as a preset, M saves a line preset, K deletes, P cycles the angle, R reloads from disk.
Zoom is now Ctrl + scroll. The plain wheel used to grab every scroll in the game, so it couldn't scroll a list in any other panel.
FreeCam is unchanged on FM27: F5 toggles it, WASD and QE fly, F4 cycles the ball tracking modes, T shows the help overlay, N hides name tags and U hides the match HUD. The scroll wheel is still the zoom there, no Ctrl needed.
SMALLER FIXES
Menus no longer slow to a crawl after your first match. The stadium loader kept scanning for stadiums on every menu screen after the match ended.
Custom grounds no longer show a straight light and dark band across the pitch that moved with the broadcast camera.
Loading much faster at custom grounds once the ground is in: the crowd and seat plugins stop polling the moment the stadium reports ready, instead of searching the scene every few frames for the whole match.
Three debug hotkeys in the lighting plugin (Numpad 7, 8, 9) are off by default. Typing a digit in any text field used to flip them.
KNOWN ISSUES
Floodlight shadows on some custom grounds at night show as a dark patch under each player instead of the four long shadows. The grass on those grounds carries a daytime bake that fights the lights. On the list.
Players still don't get wet. Yes, still.
Snow comes from FM's own weather for now.
No simulated wind. The clouds use FM's own wind values.
Entrances are still borked.
INSTALLATION
This is a FULL VERSION for Football Manager 27. Nothing from the FM26 pack goes in here and none of it is compatible!
BEFORE YOU INSTALL:
Back up your custom crowd kits if you made any. Anything you placed in the Kits folder of the FM26 crowd plugin should be saved aside, then put back after installing.
With FM27 closed, drop the new files into the install path below. All subfolders go into the directories below. That's two folders and 4 loose files. If you don't place all of them it will not load.
Installation paths:
Steam: Program Files (x86)\Steam\steamapps\common\Football Manager 27
Xbox Game Pass: XboxGames\Football Manager 27\Content
Epic Games: Program Files (x86)\Epic Games\FootballManager27
Download it here!
NOTE if you are new: Hotfix 4.01 is here: https://www.patreon.com/BassyGames/posts/fm27-3d-stadium-173852205
If you have extraction issues, try winrar or winzip.
If you have not received a password, please look at your emails or the spambox as you will have received a welcome note with a password attached!
Steam Deck (Desktop Mode - untested):
- Download the Linux version of BepInEx
- Download r2modman and extract it
- Navigate to: home-deck-config-r2modmanplus-local-fm27-profiles-default-
- Add the files to that path
- Make a shortcut on your homescreen of the r2modman app image and click execute
- Search game: -fm27 and select profile
- Find bepinexpack-footballmanager27 and install
- In the top left click "Start modded", not vanilla
- Game will load
The first boot after installing will take a long time. It is generating files for the new game version. IT HAS NOT FROZEN, IT IS LOADING. DO NOT INTERRUPT IT.
Anti-tamper message: remove the plugin files while FM is closed, boot the game and play a match, close FM, reinstall the files while FM is closed. Then you can play.
TELLING ME THINGS
Screenshots beat descriptions. Group chats here:
https://www.patreon.com/messages/b0dcd3df63aa42e08cbd0ffd196fa2a2
or
https://www.patreon.com/messages/c7f8994aeb6d48128de30d0f4c7f4639
If a ground, a sky or a crowd looks wrong, send the shot and say which ground and roughly what time the match kicked off. That's usually enough for me to find it.
Thanks to everyone who ran with me for the last few months!
FM26 might've been a bad game, and we are all happy to finally get away from it, but with everyone involved in the last year we managed to lift it up to a higher point! Here's to an even better FM27🫶
Take care,
Bassy
Comments (42)
Hi mate! I am getting Error 0x80004005 for some BepInEx files when trying to unpack the archive into FM27 folder. I downloaded the archive twice, same issue. Any ideas?
You will need to extract it with WinRAR/7zip since you need to insert the password that you received in your welcome note.
Thanks a lot! Immersion +100 with this pack!
i did not receive a password check all my emails
Hi, I can't find the password in my emails anymore; I must have deleted some emails since then. How can I get it again? Thanks.
Please 🙏
I've extracted the zip with 7z + password, but I get over 100 empty folders + loose json files.
Maybe it is antivirus gobbling it up? That's a very strange thing to happen in any case.
Hello! i dont receive the password code in my welcome note, can you help me please?
I haven't gotten a welcome email from patreon after subscribing, not in my spam or bin. Any chance you could DM me the password? edit: nevermind, found the welcome note on the membership page (https://www.patreon.com/cw/BassyGames/membership). Thanks!
same here
Thanks, Bassy! Incredible work as always! Now all we need is the Spanish Segunda División and El Arcángel! 😜
I never received the password after subscribing, so I can't extract the files. How can you help with that?
Hi Joe, have you checked your email and spam box? It should be in a welcome note from Patreon itself.
I was wondering if anyone could tell me what I’m doing wrong. I’ve placed it in Program Files (x86)\Steam\steamapps\common\Football Manager 27 and it still isn’t appearing. I even went into steam football manager browse local Files put it in there like I did with FM26 and it still doesn’t appear in game.
All of my files show an error message whenever I try to extract the folder into the install path. What should I do?
It says it under the download link. If you have issues use WinRAR or 7zip and use the password you'll have received with the membership welcome note 😄
maile gelen şifre ile 4.1 çıkartıldı fakat 4.0 da hata alıyorum
is there a torrent?
how long does it usually take to launch the game the first time?
Should be 2-5 minutes max
hi does this work on Mac
Hi Jamie, no it doesn't yet, only on Crossover.
Still wish there were stadium preview pics, asked for this a year ago when you started haha. How can we know all the beautiful stadiums you've made without starting a career to test out all stadiums? Such a hassle, but thxn for all the hard work. No community member that has made this either yet?
Thank you for your great work Bassy :)
Awesome Bassy. Will try once I get back from holidays
Nao tou a conseguir instalar,preciso de ajuda
You recently created the stadium of Nacional from Uruguay. Penarol and Nacional are the two big ones in Uruguay. I think Atletico Nacionals stadium was created some time ago. I recently played in Uruguay and at Nacionals stadium ;-) So in your document you are missing Nacional under Uruguay.
Thanks for your superb work mate, hopefully I can actually enjoy FM27 as never got into 26 at all:
Thank you😁 hope so too for you :D
any progress on the mac version?
Still very much on hold until exports don't take 18+ hours
Time to market .... literally so quick! Congrats Bass !
Thanks so much Lee!
hey bassyboy what is the password for the archive i purchased? i cant find it anywhere thanks great work
Brother, I am awestruck.
There's a password, Can I have it please
It’s the original one you got when you paid for a subscription
Yes sir...
Thanks Bassy! Tremendous effort as always!
Did you develop this in collaboration with the people from fm27?
I think he has definitely worked with them
