FM26 Stadium Megapack Early Access Version 1.4 Patch Notes
Hey everyone, thank you so much for the continued support! This last week has been pretty hectic, but I have been able to add multiple fixes regardless. The focus this week was on lighting and finally fixing the bug that has been pestering me for weeks. There have also been small reworks on a few existing stadiums. This will not house a download, that comes tomorrow, but I have cocked up a bit and triple planned on Tuesday, so it will release a day early.
Performance/Visuals:
No significant performance gains made.
Testing experimental pitch shader that I custom made to emulate grass better.
Custom skyboxes.
THIS IS EXPERIMENTAL. Should you have issues, please consult the troubleshooting below!
Crowds:
No significant gains made on crowds that are ready to go public yet.
Lighting:
Fixed the biggest issue and that is pitch black games. From now, stadiums without custom lighting will at least look sort of illuminated (albeit without the shadows for now) and as I am working lighting into my workflow this will change over time!
Added 4 different global lighting based on time of day.
12:00-15:00 -> Noon
Brighter and more sunlight, sun shows more pitch.
15:01-17:30 -> Afternoon
Sun stands a bit lower, showing slightly less of pitch. Less intense too.
17:31-19:00 -> Evening
Golden hour type sunsets.
19:01-22:00 -> Night
Cold lighting, mainly reliant on inbuilt lights.
Added a few more custom lightmaps to Ligue 1 and La Liga, but not as many as I liked.
Added config for lighting allowing to change intensity of lights in timeslots based on what you fancy.
Weather:
As stated before, I have now developed a No Rain plugin which permanently disables the rain visuals. It will give a bit of a performance boost and can be turned off if you wish to do so.
Added/Revisited stadiums:
Sao Januario (Vasco da Gama)
Morumbi (Sao Paulo)
Stadium of Light (Sunderland)
Besiktas Park (Besiktas)
RAMS Park (Galatasaray)
Centennial Atatürk Stadium (Bursaspor)
Papara Park (Trabzonspor)
Sukru Saracoglu Stadium (Fenerbahce)
Vila Belmiro (Santos)
Allianz Parque (Palmeiras)
Neo Quimica Arena (Corinthians)
Marshall Jozef Pilsudski Legia Warsaw Stadium (Legia Warsaw)
Installation:
The link below is where you can download the files. Is is 16gb now and the password that you received earlier or in your mailbox if you are a new patron will work, if you have not received an email, please also check the spambox. Thank you all once again!
Download link for the 1.4!
Installation path for Steam is:
Program Files (x86)\Steam\steamapps\common\Football Manager 26
Installation path for Xbox Game Pass is:
XboxGames\Football Manager 26\Content
Installation path for Epic Games is:
Program Files (x86)\Epic Games\FootballManager26
Steam Deck (Desktop Mode):
Download the Linux pack
Download r2modman and extract it
In that folder you go to r2modman app image
Follow the path -> home-deck-config-r2modmanplus-local-fm26-profiles-default-
Add my files to that path.
You can make a shortcut on your homescreen of the r2modman app image and click execute
Search game: -fm26 and then select profile
Showing on this screen is bepinexpack-footballmanager26 click on it and install
In the top left click on start modded, not vanilla.
Game will load
Again huge thanks to Luke for the guide!
Furthermore, when you install the files, make sure you place all subfolders into those directories above. That is two folders and 4 loose files. If you do not do that it will not load.
If you are having extraction issues, try using winrar to extract the files.
The first boot after an update to FM or running for the first time will take a long time.
IT HAS NOT FROZEN, IT IS LOADING. DO NOT INTERRUPT IT!
Should you get an anti tamper message do this:
Remove the files from the directory when FM is closed.
Boot the game, play a match, close FM.
Reinstall the files whilst FM is closed.
Then you will be able to play.
Skyboxes shit my performance!
You can remove them by deleting the skybox.bundle file in \BepInEx\plugins\LightingInject
