RELEASE: First alpha for you to play around with
https://verkniptegeest.itch.io/maih2
Password: AlphaMale
Info: I just uploaded the current build to test mobile functionality for myself, but why not let you all have a go at it if it's online anyway? So go have fun and play around with the very first alpha of MAiH2. I truly hope you're as excited about this game's future as I am after playing. This is just the framework, the very start of what is going to be an amazing journey.
Please comment what you think, I really want feedback and ideas :)
In game cheats:
Go to options menu, enable cheat link in sidebar, click cheats in sidebar, enter "cheater".
Comments (18)
Love it so far. But it would be even better if the names for my character worked
After spending twenty weeks or so driving an Uber I gave up and used the cheat codes to get actual money. Bought the businesses and all the upgrades with the top managers and I'm still losing money hand over fist. All of the business managers tell me, "I'd say we could definitely use some work on making the business run better." What are they suggesting?
For a really early alplha this is really promising and great! keep up the great work! :)
Kept playing and I now have a problem where it says there is an acting gig available but there isn't when I go to gigs.
Ah, that means you got too good at acting I think. After reaching acting level 20, you're supposed to get better acting jobs and the extras disappear, but I hadn't gotten that far yet :)
After playing a bit, the status number is just an error. Also the movie extra gig had an error. I am looking forward to this being updated though and can't wait to see where this goes.
Aside from those largely technical things, I find the fantasy of this game extremely appealing and the mechanics creative. Even in this first alpha version I do get transported to that fictional universe and everything else kind of fades away until I log off, which is exactly the effect you want. It would get frustrating if you couldn't move from the Uber driver level to a more glamorous job somewhat quickly, since I loved running the movie studio and that is part of the fantasy. Personally, I didn't object to the first game being too easy, I just wanted it to be even more expansive, with more possibilities for how to use your power. But I'm here for the journey too. The nature of smaller celebrities is that they have more niche followings - so I can think of much smaller celebrities than these who I would covet tremendously, whereas I don't necessarily have a deep familiarity (and consequently interest) in some of the ones that are understandably your favorites. But anyone is going to have that experience: If you pleased me you'd still leave their favorites out.
I'm loving it, but I also don't really know the starting celebs. I really liked in the original where the starting celebs could change to match your age.
Bella told me to buy some clothes for my date with a celebrity and all the clothing store sells are graphic tees and a truly awful Hawaiian print shirt. Halp! Where is a basic button up shirt when you need it? Oh God. Then she rejects you for not wearing nice enough clothes! *sweating* Being a movie extra begins with, "Error: <>: bad evaluation: cash is not defined" I worked all week and it told me that my weekly income was 0 and I had a complete net loss. That really is what it feels like to live in LA, but I think in this case it's a glitch. I still feel dissonance selling a BDSM candle you used on Dakota Johnson for $5. If you're selling it as a totem of sexual conquest that's way too low. If you're just selling it as a pre-melted candle I'm not sure that's a viable idea.
Clothing line-up is obviously not a priority at this point :p Adding clothes takes a lot of time. This is an alpha, basically a tech demo. Weekly income doesn't yet count gigs, only businesses.
It says all extreme options begin turned off by default, but when you go to the options menu watersports and beastiality are already on. Although the language is kind of confusing - "toggle scenes." Is there a less programmer-y way to put that? For some reason Bella Poarch is calling me $sexname. Glitched when you said the apartment was $600 and the house was $2,000 because I've never heard of a weekly lease before. I was like $600 a month? In what decade?! Under cell phone, the Open Tiktok button doesn't show up. You may want to look at your punctuation - in particular your use of commas and your order of operations. Commas go inside of quotation marks. If you already have an exclamation point inside of quotes you don't need a period afterward.
Hmm, not sure what's confusing about toggle scenes. If it's green and says "on", it's on. Weekly costs are because I want weekly paydays so people don't have to play 30 days to get their money. If I remember correctly, I did the same with MAiH1. Months are too long for a videogame so all costs are weekly.
Thanks, the bugs in the first date have been found. I'll upload a small update soon. Until then, you'll have to work around it by picking the options that work :)
Error at the first date after selecting 'grew up with her', then either of the next options Error: Error: macro ((celebs)) does not exist ((celebs[$bestfriend].firstname said the same". "That's no coincidence", ((firstname)) says, "you got something special about you". ((include FirstDateRestaurant2)) Replaced < with ( so it would post
If you say you want to be an influencer you also get an error Error: macro ((celebs)) does not exist ((celebs[$bestfriend].firstname can give you lots of great advice on that. You should never be afraid to just call her up and ask for help". "Yeah, she's a veteran", you say, "I will never make it without her". ((include FirstDateRestaurant3))
I'm assuming you haven't set up all the options yet for the date because I couldn't continue the date if I picked the "I grew up with her" option.
Hm, first date is complete and tested locally, but apparently buggy in the online build. Will look into it
The Shoe Store and Clothing Store both don't display if you buy the businesses.
