TOXICity 0.21.0 Now Live
When Laura succumbs to a sudden illness, John and Kallie must make a dangerous run for medicine.
Windows: MEGA - MEDIAFIRE
Mac: MEGA - MEDIAFIRE
Android: MEGA - MEDIAFIRE
Official Walkthrough: MEDIAFIRE
Change Log 0.21.0
Added Chapter Twenty-one
Fixed typos and grammar errors
Fix missing Laura Anxiety adjustment in Ch10
Hope you enjoy the experience. Thanks for playing.
- Kinderfeld
Comments (2)
Just discovered your game. Had a long weekend, played through the whole 21 chapter in one go. Love it. You (not sure if ILSProductions is a single person or a team) sure like your foreshadowing! Got a bit giddy when I realized a character later in the game is the college girl from the convenience store in the prologue, and now I'm wondering if the archaeological find on the new development site we see in the news report on the TV in MC's apartment in the prologue is related to the fog emergence, and whether that development is the subdivision later in the game. Another observation is that all Witches seem to be missing their index fingers, is that meaningful or an artifact of the model not being developed entirely from scratch? Wanted to share a few observations where continuity breaks: * Prologue starts on Wednesday, June 10, that matches the year 2026. The game implies the events are happening soon after COVID-19 pandemic, so that seems to track. Then the next on-screen date jumps to Friday, June 13, which would require time-traveling back to 2025. * After Tuesday, July 22, the date goes to Tuesday, July 23, jumping back in time again, this time from 2025 to 2024. * On Saturday, July 27, the in-game world appears to have experienced a calendar loop - the next day is still Saturday, July 27. Fantastic game!
Thanks for checking on the dates. We'll fix this for the 0.23.0 build. It should be 2025, which was when initial development started, so we'll be fixing the dates to align with that. Also, thanks for playing and enjoying!
