Projects update April 3rd, 2026
Quick update what ive been up to for last 2 weeks
Offroad:
The Canam Maverick R received bunch of updates. It's very drivable, finished original dash, improved physics, added simple low poly engine/trans/diff. I still need to finish skins and sounds and Cosmic suspension. So it will probably stay in L2 beta for a while.
I also 3d scanned Camren's Maverick R with his race parts so those will be added in the future.
Laughlin track also received an update - CCW layout with 16 boxes and cameras and somewhat working AI line (not as good as CW but most cars finish). Also improved textures on biggest buildings, added power lines, etc.
Updated Area BFE, however grassFX seem to not work on some GPU/driver combinations and ive seen at least 4 different outcomes. Since 98% of BFE trees are generated with GrassFX for performance - some people have issues. I will spend a couple days and place all trees manually - it will look nicer and be reliable but might cost some FPS. Sadly the GrassFX issue seems unresolvable as CSP devs say it is experimental as a whole and shouldnt be used.
Last week we actually went to Moab with Camren Sorensen for Ultra4 race at Area BFE. I was doing livestream and youtube content, in free time 3d scanned the car again since its been updated with new interior parts. the blue racepak dash is going a way.
I also flew up drone and scanned the whole pits area, then walked for another hour and scanned most important parts of track with my long range 3d scanner
I also took insane amount of photos of surface and trees and rocks for proper textures.
Terrain and texture wise I am redoing the whole BFE project from scratch, and will add better rock areas and trees and pits area. Slowly processing 3d clouds on my secondary PC.
I really want to finish Mason Motorsports gen2 trophy truck, but I'm not sure how much people want offroad content in AC so it's in early stages with just frame and semi-working suspension.
Drifting:
I finished Jerry Johnson’s GT86. It has new wheels for 2026 season, finished rear “engine bay”, thats about it for now until 1st round of Prospec in Atlanta next month.
Ken Gushi’s GR86 is close to completion, its in drivable state and most visuals are there except livery which I will probably do the 2026 edition. Dev access for L3 subscribers in Discord. I will post a dedicated page for it when its ready-ier.
That's it for now, im multitasking on all these projects at the same time until next weekend Formula Drift Long Beach where Im going to scan a few cars and their updates. If there's a particular car you want me to build - let me know in the comments as so far I've been making cars of drivers who are my closest friends. Speaking of FD I might only do 6 rounds this year and skip Orlando and Seattle which will leave me more time to work on this stuff.
Thanks to new members:
Urlb
Danny ccc
Braedan Capell
Preston Roach
Ricky
cody
EliH115
Blood Night
QuaB
amroalawi20155
Joel nimmo
al3x.j12
Emmanuel Jimenez
Jared Freeman
Denis Barbas
Xander Carrasco
William Wu
Ryan
Thanks for support, til next one!
Comments (5)
I need help i cant set conor shanahans car up to feel right any advice?
Bro please do the mason motorsports truck. They have it on beam but I would love to race that on your tracks on this!
Will do for sure! Hoping to have a drivable version around end of april / early may
LZ E36
its started, but i never finished as my suspension scans weren't super precise from last year, will rescan next week properly
