Update - 05/02/2024
Hello, and welcome to a new weekly update! I hope you all had a great weekend, I have the flu so I wasn't particularly productive these last days, which I really hate. I did manage to finish the harvesting and cooking systems for Ruthless Heavens, Boundless Fate, though! Instead of going the survival way, were you need to eat to stay alive, I decided to make eating food a way to provide buffs for your character. So you'll want to properly harvest anything you kill, in order to sell the valuable bits and use the rest to cook yourself some meals. It's a simple system, but one that can be expanded in the future. The game is already going to be another enormous book, so I don't want to go too overboard with this sort of thing.
Last week I finally sent the PoD codes for Ker Nethalas to all backers. This week I'll finally make it available for purchase, I'm really excited about it! I also launched the Over War Kickstarter, which is going quite slow, but I kind of expected it. Still, I think it will fund, and I'm happy about it because it's a really nice game that deserves a proper release.
This week I'll keep working on RHBF, trying to wrap up the core rules chapter. After that, comes the setting chapter, which details the sort of activities you can do in the game, and the interesting places you can visit. I have already quite a few cool locations for players to visit (like Yeross, the city at the back of a giant space-faring creature that travels across the Nolurian Sector, which serves as the de-facto neutral capital), and my idea is to incentivize sandbox gameplay within those places of interest. I'm still deciding how I'm going to deal with encounters and general exploration. I think I might include rules for random planet hexploration, as well as the detailed locations I mentioned. We'll see, I just keep going back and forth. I'm trying to limit the game's scope because I don't want it to grow to the size of Across a Thousand Dead Worlds because then I'll need months to finish it, but I'm excited about the setting and I keep having cool ideas for it. As you know the game has 100 skills for you to learn and I already think these aren't enough, I feel I missed a lot of cool spell-like abilities. I guess I'll be introducing more in future content.
So that's it for this week, sorry to cut it short but I'm still feeling like crap and I'll rather save my energies for writing. I hope everyone has a great week!
