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December 11, 2023

Update - 11/12/2023

Hello, and welcome to a new update! We're getting close to the end of Ker Nethalas' Kickstarter campaign, and I'm pretty sure we'll reach the final stretch goal, meaning that the always awesome Alan Bahr will be writing some content for the game! And just in time before is over, we got a gameplay video to showcase how the game plays! There are a couple of errors, one of them pretty important, but it's enough for folks to get a good idea of how the game plays. 

So this last week, as you know, I spent it working solely on Skill20. If you've read my post about it, by now you know it was all for naught. Or maybe not, because I've learned things in the process, and will be using some cool bits from it in the future, guaranteed. The funny thing is, I was writing this system to go with a new sci-fantasy game idea that has been bouncing around my head for months now (I've tried really hard to push it away cause sci-fantasy is definitely not my thing, but it keeps coming back), but the more I detail my setting, the more I realize that skills might not have a place in it and that I should go with an Attributes-only approach (heresy, I know!). I'm adding a few other kind of important mechanics to it that simply don't work well with skills, or at least not for now. I need to think more about it and see what I do...

So this week I'll be focusing on getting the Player Reference for Ker Nethalas done, and I also need to start organizing the cards for Glynn, which is going to be a lot of work. In between all that, I know myself, and I'll probably work on this new game, even though I shouldn't because as you know I already have so much on my plate that this is just stupid. But I think this can offer some cool new ideas. I'm just scared of the game's scope and I'm trying to tone it down, otherwise it will end up being another monster and I'll have even bigger difficulties finishing it. For the looks of it, it's going to be largely compatible with DCC, so at the very least that means I don't need to crack my head open with a new ruleset. It does have a lifepath character creation system, and some wacky character progression rules (it's me, of course it's going to have that) that may be way too ambitious, so let's see what happens with all this!

So that's it for now, I hope you all have a great week!

Comments (2)

S
Szilágyi Tibor · December 11, 2023

Thanks for the weekly update!

O
Order of the Black Oath · December 11, 2023

Thanks for reading!