Broken Shores 2e - Alpha!
Hello, everyone! As promised, here's the first look at what I've been working on for the past two months. This is an alpha, which means the game is not complete, but it's about 70% done. So what's missing?
Obviously most of the art needs to be comissioned
No editing done whatsoever
The exploration chapter is missing the Ocean and Ruin Exploration sections. These are mostly written but I didn't have time to add them here, sorry
The Bestiary chapter is missing
The Gear & Loot chapter is missing. The gear crafting rules are done, though
The starting archipelago is missing
All the gameplay sheets are missing
So as you can see, there's still a lot to come. I'm confident it will be finished by next month, though. I am leaning heavily towards a Kickstarter for this, during late September if I can make it happen. I'll keep you guys posted!
Comments (8)
So excited for this one. Thanks Alex, keep it up, looking fantastic.
Thank you!
This looks awesome, Alex. This is a completely new game to me! I'm going to roll up a couple of characters and study the rules so I can playtest it when the rest comes along. I'm most interested to see the d100 / Momentum Engine in action!
I appreciate it, I'm glad you find it interesting. Hope you like it!
Just in time for my summer holidays. Thank you, Álex!
Hope you like it!
Awesome! What do you need from us? Would it be helpful to proofread? Give you feedback? What would be must useful to you at this stage?
All sort of feedback is welcome, for sure! Editing, rules, feel, anything! Obviously you can't really play it yet cause without the gear and enemies there's nothing to do (unless you want a walking simulator), but you should be able to get a good feeling of what the game is about. Thank you!
