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February 10, 2026

Changes to the new Gravebound Edition version of The Book of Masteries

With the release of the beta version of The Book of Masteries - Gravebound Edition, a few things have changed. Or rather, a lot of things have been added. Let's see if I can sum it all up:

  • The most important change is that all Masteries have been rebalanced, and are now reflecting the changes done to the system. This means that some damage numbers have been tweaked, and a lot of the terminology now matches the new standard, which is Ker Nethalas - Gravebound Edition. I also tried to make a lot of the Masteries not so dependent on Aether, substituting it for Exhaustion. This opens up more builds and character variety, I'm quite happy with the change. Aside from making use of the under-utilized Exhaustion, which most people seemed to think was highly irrelevant.

  • A new type of Mastery has been added: Soulbound Masteries. These are Masteries that cannot be learned via Amulets; you can only pick them when you create your character. They all have some sort of downside, but they are closely linked to who you are, allowing you to burn Sanity to power their Abilities (aside from Aether). For now, the only Soulbound Masteries are Fatebender and the new Voidborn,

  • Several new Masteries have been added: the Archivist, the Blood Adept, the Commander, and the Thornbinder.

  • The Forge of Souls has been removed, as it is now part of the Vaelorian Codex.

  • New art will be added before the book is finalized.

All in all, the book is now about 30 pages longer than it used to be, so that's a lot of content! I'm really happy with the new Masteries, they add new and interesting possibilities to the game, and how I managed to strike a balance between Aether-based Masteries, and non-Aether-based ones. This was especially important due to the new Voidborn Mastery, since you cannot use Aether if you pick it!

As usual, this will stay in beta until all the little details are fixed, the editing is done, and the new art is completed. I don't have an ETA for it, but I'm hoping it will be done around late spring. Go to itch.io or DTRPG and download the beta now!

Comments (2)

Y
Yv · February 10, 2026

Hmmmm!....think you want to keep our brains working,no? But you're right,that's great, thanks!

G
Gustavo Campanelli · February 10, 2026

Ohhh, nice things to read, nice toys to play.