First look at Machine Gods - Advance Rules
Hello, everyone! As promised, here are the first few pages of what will be the Advanced Rules book for Machine Gods of the Noxian Expanse. As you see, this time it's just a text-only PDF, as I said it would be. There are a lot of modular rules in this book, and I still can't start working on the layout , not until I know for sure their placement. In any case, this is more than enough for you guys to read them and even start incorporating them into your games. I would really appreciate any type of feedback you have for me!
Hope you like it! I am especially excited to see what you guys think about the combo abilities, and the Mastery rules.
Comments (6)
I'm LOVING this setting and ruleset. Do you plan on introducing rules to roll up a random city-state? Thanks!
I could expand on the existing settlement rules, not a bad idea! Thanks!
well ok then.. what's not to love about Alex T's love for rules crunch.? ..it's all so excellent, my man. truly.
Thank you! I'm still trying to keep it simple, just adding options instead of complexity. It's a delicate balance but I think I'm on the right track!
The skills look good, though I'll have to check each one to learn if it imbalances something badly. The combo system looks like an extra complication, but that is not the main issue , i think the escalation dice makes the combo system not desirable at all for me.
Well, since it's all modular, you can just ignore the parts you don't like! I personally hate simple combat systems, and the standard D20 combat is among the most boring ones, so I like having options and making decisions during a fight. Tracking combo points with a D10 is really not an issue, I hope! But like I said, I'm writing this book as a collection of purely optional rules, if someone doesn't like something they can just not incorporate it into their games!
