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March 17, 2025

Update - 17/03/2025

Hello, everyone, and welcome to another weekly update! I hope you all had a great weekend. I spent mine working; it's been a long week honestly, I worked a lot because I have so many projects in my hands right now. As you all know, I started working with Ivan Sorensen on a skirmish game called Tales of the Green, so that's have been keeping me busy, but I've also done some work on Across a Thousand Hollow Vaults, the Advanced Rules for Machine Gods of the Noxian Expanse, and Riftbreakers 2e. Yes, for those of you who don't know, I've decided to pick up what I had half done regarding Riftbreakers, and just finish it up. I have way too many unfinished projects, which means a lot of money is tied up in art in half done projects, which is not a smart thing to do. So considering Riftbreakers was really advanced and I had a really cool idea about how to handle combat, I decided to wrap it up. I don't think it will be done this month because I can't focus solely on it, but it will certainly be completed for next month. I'm happy to be finally making this game justice, since I really love the core loop of going out, getting random drops and gear, and crafting stuff with what you got. I'm trying really hard to streamline it all, to make it easier to grasp and play. Still, with the new added deckbuilding combat, fights do tend to take longer, but I think that it's a fun minigame so I have no problem with it being essentially the core experience. Yes, the game will have cards and you can make your small deck of 12 cards for combat, but it's not mandatory, you can play it without it. Instead, you just roll on your Ability Loadout table, to find out what your hand is. It's a really simple and straightforward system that will be familiar to anyone who has played a card game. Enemies do not use "cards", though, they stick to their action table, so nothing has changed there.

And here are the sketches for the new cover, done by Francesco Crobu. I went for the first one, since both Francesco and I thought was the best option, but they're all fantastic!

So this week will be more of the same, as you can see I have a lot of work ahead of me. I'm happy to announce that Ballark in Flames, the Over War expansion is already in the process of being approved by DTRPG, so it should be released soon, and shortly after that we'll have the Book of Masteries, and the KN Quickstart. So happy to see things finally falling into place, after so much work!

So that's it for this week, I hope you all have a great one! 

Comments (8)

V
Vacation in Zothique · March 18, 2025

Awesome update. I like all the covers for Riftbreakers 2e, but the center one is pretty awesome.

O
Order of the Black Oath · March 18, 2025

Thank you! The one in the center is awesome, but the artist really didn't want to draw a weird monster, haha.

K
Kael Henderson · March 17, 2025

I love deck building, so you've got my interest with the new Riftbreakers. Will there be a POD version of the cards on DriveThruRPG or will it be PDF only?

O
Order of the Black Oath · March 17, 2025

Definitely a PoD version of them! And PDF as well, of course.

G
Gustavo Campanelli · March 17, 2025

I really love the movement feeling of the second one, but it does not really show if they are fighting among themselves or the guardian, and that's a fail. Considering that, the first one is way better in conveying the message. And while the action is more subdued, the movement is still there.

O
Order of the Black Oath · March 17, 2025

Yeah I also liked the poses of the second one, but the illustrator really didn't want to draw a weird monster, haha.

A
Alex W · March 17, 2025

Aww hell yeah, Over War and Riftbreakers are coming to the front! Sweet cover (black oath always has the best art ) :) Thanks for staying diligent! Excited to see the colab. I love the newest art in the Book of Masteries too.

O
Order of the Black Oath · March 17, 2025

Thank you! I'm glad you appreciate the art, it's extremely important to me and I spend a lot of hours searching for the right illustrator for each project.