Update - 17/03/2025
Hello, everyone, and welcome to another weekly update! I hope you all had a great weekend. I spent mine working; it's been a long week honestly, I worked a lot because I have so many projects in my hands right now. As you all know, I started working with Ivan Sorensen on a skirmish game called Tales of the Green, so that's have been keeping me busy, but I've also done some work on Across a Thousand Hollow Vaults, the Advanced Rules for Machine Gods of the Noxian Expanse, and Riftbreakers 2e. Yes, for those of you who don't know, I've decided to pick up what I had half done regarding Riftbreakers, and just finish it up. I have way too many unfinished projects, which means a lot of money is tied up in art in half done projects, which is not a smart thing to do. So considering Riftbreakers was really advanced and I had a really cool idea about how to handle combat, I decided to wrap it up. I don't think it will be done this month because I can't focus solely on it, but it will certainly be completed for next month. I'm happy to be finally making this game justice, since I really love the core loop of going out, getting random drops and gear, and crafting stuff with what you got. I'm trying really hard to streamline it all, to make it easier to grasp and play. Still, with the new added deckbuilding combat, fights do tend to take longer, but I think that it's a fun minigame so I have no problem with it being essentially the core experience. Yes, the game will have cards and you can make your small deck of 12 cards for combat, but it's not mandatory, you can play it without it. Instead, you just roll on your Ability Loadout table, to find out what your hand is. It's a really simple and straightforward system that will be familiar to anyone who has played a card game. Enemies do not use "cards", though, they stick to their action table, so nothing has changed there.
And here are the sketches for the new cover, done by Francesco Crobu. I went for the first one, since both Francesco and I thought was the best option, but they're all fantastic!
So that's it for this week, I hope you all have a great one!
Comments (8)
Awesome update. I like all the covers for Riftbreakers 2e, but the center one is pretty awesome.
Thank you! The one in the center is awesome, but the artist really didn't want to draw a weird monster, haha.
I love deck building, so you've got my interest with the new Riftbreakers. Will there be a POD version of the cards on DriveThruRPG or will it be PDF only?
Definitely a PoD version of them! And PDF as well, of course.
I really love the movement feeling of the second one, but it does not really show if they are fighting among themselves or the guardian, and that's a fail. Considering that, the first one is way better in conveying the message. And while the action is more subdued, the movement is still there.
Yeah I also liked the poses of the second one, but the illustrator really didn't want to draw a weird monster, haha.
Aww hell yeah, Over War and Riftbreakers are coming to the front! Sweet cover (black oath always has the best art ) :) Thanks for staying diligent! Excited to see the colab. I love the newest art in the Book of Masteries too.
Thank you! I'm glad you appreciate the art, it's extremely important to me and I spend a lot of hours searching for the right illustrator for each project.
