Update - 14/10/2024
Hello, everyone! Welcome to another weekly update! I hope you all had a great weekend. Mine was the usual stuff, spent it working and watching stuff. I didn't end up playing League of dungeoneers as I had hoped, but I did continue my Dragonbane campaign with my group, so at least I got some gaming done!
Last week I finally wrapped up the Across a Thousand Hollow Vaults character creation chapter (except for the starting gear section, since that one needs me to write the Gear chapter first). I'm now working on the layout because I want to share it with you guys, so you can see how different creating a character is, compared to Across a Thousand Dead Worlds. It's still super quick, but once you get to play you'll have so many more options to create interesting and meaningful builds. Combined with the biomods and implants, and of course the gear, I think the game is going to finally have interesting character options.
As you know, I also finally received the Ker Nethalas and Ruthless Heavens, Boundless Fate offset copies from the printer. They look fantastic! But this does mean that I'm spending most of the day making packages, so I expect to do very little writing this week, I'm afraid. I will have the ATHV character creation done but since I should receive some art for it (I have both Nikolai and Vil working on art for this expansion!), I'll wait for that before I share it with you. This book is going to have a lot of art, compared to ATDW. The layout is also more conservative because I don't have the patience to make super complex and intricate layout, and I also prefer usability versus aesthetics. RPGs are manuals, after all, and even though they must be visually appealing, there's a limit, and I think ATDW is sitting right at it. I'm reeling it back a bit towards usability and it will be closer to something like Salvage & Sorcery.
Speaking of S&S, the game's doing quite well and people seem to love it! I'm super close to covering expenses, and I've sold around 250 copies so far across the different platforms. If this isn't just a short burst in interest, I might end up having to release some additional material for it next year!
I already have the next following months planned, more or less. Carnage & Aether will be released in November, and in December I'd like to release the new intro scenario for ATDW, "Karum Station Blues". Then in January, I hope I'll have ATHV ready for KS, February would be the Over War expansion, most likely, and then after that things are a bit more vague. I have the second edition of Sacrifice, the Riftbreakers revamp, and the Book of Masteries for KN. One thing's for sure, I'm going to be really busy!
So that's it for now, this week I'll be making packages and working on layout when I can. I'll probably do some more Sacrifice writing in my free time. I'm also nervous cause my dog is having her final surgery (I hope it's the last one) to make sure she's cancer-free on Friday. Wish us luck!
Have a great week!
Comments (4)
scale it back if you must Alex, but i just want to say that Under Ashen Skies is a graphic masterpiece. which is to say a work of art. cheers!
Thank you! Yes, that game turned out nicely, the semi-realistic photobashing turned out to be a good idea for the art, the artist did a good job there. I think ATHV is going to look much better, though, the art is SO GOOD.
Exciting stuff! Get well pups! :) I'm excited for it all but I didn't think I'd see more over war so soon! Nice!
Yeah the expansion has been written for a couple of months now, I just need to sit and work on the layout (and get the art, of course). It's really good stuff!
