Update - 12/08/2024
Hello, and welcome to another update! How are you all doing? I hope you all had a nice weekend. Last week was my birthday, so this whole week I've been slacking a bit. Still, I finally released Ruthless Heavens, Boundless Fate, and so far it's having a great response! I hope it goes well once I release the offset version of the book as well. I really hope people start sharing playthroughs! This week I will finally release the second issue of The Vaelorian Codex, at least officially. It's been available on Amazon for a while now (since DTRPG took really long to approve it this time), but with the DTRPG and itch.io versions available as well, I expect a lot of people jumping in! I'll also release the associated cards, so I'm excited!
I've also been making really nice progress with Salvage & Sorcery. I think I'm managing to keep it within a smaller scope, so don't expect something like Ker Nethalas. It has a loop similar to Across a Thousand Dead Worlds, but in a much more casual way, with fixed enemies, events, and encounters. All randomized, of course, so it will still have quite a bit of replayability, but I doubt the book is going to surpass 100 pages. Depends on the layout, I guess!
Speaking of Ker Nethalas, I've been thinking about my next steps with that game. My next project will be wrapping up the ATDW expansion, but once I'm done with that I'll work on new Ker Nethalas material, and I think it will most likely be the expanded mastery trees. I think that it will make the game more interesting, and will definitely prolong its life and possible builds.
In any case, before any of that happens, Carnage & Aether will come out, hopefully in October. I still have to wrap up the opponents chapter, but since the artist has to catch up, I'm way ahead of schedule with that, which is why I'm working on S&S. And like I said, I'm taking it easy this month, for the first time in half a decade, actually. Blackoath Entertainment is doing well, so I think I deserve a more relaxed schedule for a few days!
This week I will probably wrap up the events tables for S&S, and continue working on the layout. So far I only have three illustrations, so I don't think it will be complete this month, but you guys will get the artless version as a Patreon reward this month, for sure. I only need to wrap up the chapter I'm working on now, and the gear and enemies chapters, so I have enough time to do it!
That's it for now, have a great week!
Comments (2)
As usual, great news!!! I will surely make a couple of games with S&S when you release the artless version since i am in the mood of solo skirmish 😁 i am curious to see how it differs from warlord ascendant. It’s sad that you didnt expand it…but we never know what is going to happen in the future ☺️
It's not really a skirmish game, it's more like a dungeon crawler, or shooter/looter. Lots of quick action, lots of loot! So it's about going on missions on randomly generated places, exploring them, looting everything and killing all the nasties, and leaving. I still want to expand on Warlord Ascendant, don't worry! Apologies it's taking so long.
