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March 18, 2024

Update - 18/03/2024

Hello, everyone! It's Monday again, and spring's around the corner. It's already getting hot here in Madrid, and I dread another summer without AC... It's been the mildest winter I remember, so I expect summer to be terrible, once again. Regardless of the weather, it's been a busy week! I finally received the Ker Nethalas books (I still have a few copies left for sale, in case anyone here is interested!), so the week has been spent mostly making packages. I shipped all backer copies and I'm now working my way through the pre-orders.

I did have time to work on Ruthless Heavens, Boundless Fate, though. Not as much as I would have liked, but progress has been made. There's no way I'm finishing this in ten days, though, so this month's Patreon reward is going to be the Ker Nethalas zine after all. I will update the RHBF alpha PDF you guys have access to, though, since I've added new art, fixes, and a few pages of new mechanics and details. I also got the WIP character sheet from David, which means I can start doing some playtesting. I don't have the gear chapter ready yet, but the game uses a D20 ruleset so it's easy to grab equipment from any D&D book.

I don't have much to tell this week, I'm afraid, it's been a boring and busy few days with the packaging. I did binge-watch The Gentlemen Netflix series with my partner, and we loved it. Super fun and entertaining, cannot recommend it enough if you like crime stuff! I also had the sudden urge to make a solo/co-op mecha skirmish game based on the Warlord Ascendant rules, but I'm trying to be responsible and focus on my current projects, so I doubt we'll see any new games from me this year. I want to wrap up RHBF, and then start working on the Across a Thousand Dead Worlds expansion, which is going to be really cool. For those of you who don't know, it's called "Across a Thousand Hollow Vaults", and it's going to deal with the fallout of your ship landing on an immense, labyrinthian facility, and all the stuff that happens to your character there. It's a huge gamechanger, and it's going to add some new, cool mechanics. I also want to tweak combat, add more interesting enemies (which will all be predefined, no random enemies here), and it's going to move the game a bit more towards the adventurous feel of sci-fi, with less psychological horror elements. Like I said, I'm super excited to get going! I've been writing sections and notes for it for two years now, so by now it's pretty much defined.

So that's it for this week, I hope everyone has a great one!

Comments (2)

M
Michael Lee · March 19, 2024

Across a Thousand Hollow Vaults... I am really excited for this!

O
Order of the Black Oath · March 19, 2024

So am I, haha. I have so many ideas and notes for it that I'm bursting at the seems to start working on it!