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March 11, 2024

Update - 11/03/2024

Hello, everyone! I hope you all had a fun weekend! Mine was super busy, spent a bit of time preparing for the couple of interviews I had, and then with the interviews themselves, which means that I had no time for gaming whatsoever. This last week I also went back to the Ker Nethalas zine and wrapped up a few things I wasn't 100% happy about. The zine is now truly complete, it's a bit over forty pages long, and it's just missing four illustrations to be ready to go. I also prepared the files for Glynn to get the new fifteen cards ready to go, and uploaded the PoD version of Across a Thousand Dead Worlds to DTRPG and Amazon. The game goes for sale today, finally, and we expect the copies we have to fly pretty quickly, so it's important to have the PoD ready for when that happens. I'm super excited to finally move on from this first chapter so I can start working on the first expansion. 

In other news, the Path of the Aram Thyr Kickstarter is almost over, so please share it around if you haven't already! Any extra support is always super helpful, as you guys know.

So between fixes things here and there I haven't had time to sit and work on Ruthless Heavens, Boundless Fate this week, which is very disappointing. I'm starting to think I'll not be able to wrap it up this month either, but I hope I'll be able to have the Ker Nethalas zine ready for you guys instead, and finally wrap up RHBF next month (sans art, as you know). I wanted to have a KS for it next month but that's not going to happen so I'll push it to May, which is not a big deal anyway. The important thing is to have the game be as good as it can, since I'm really going all in with this release (I already spent thousands on art) and I sincerely think it's a cool setting and a fun game. I'm going to start playtesting it soon, too, which will tell me what needs to change. For starters, I'm suspecting (thanks to the useful feedback I'm getting from you guys, especially Snowkeep and Clayton) that the cooldown system for the Skills might be a PITA to track, despite my ideas of how to deal with it (Which is via dice and the character sheet), so I might change it to how it works in Riftbreakers, which is a wonderful system (all hail D&D 4e, the edition to end all editions!). But like I said, this needs to be tested, so we'll see!

So this week I'll be super busy shipping the Black Edition copies (I'm getting them today!), so I don't know how much writing I'll be doing, but I'm done with all my other side distractions and I can again focus fully on RHBF again. I hope that this month I can at least finish this nightmare of a chapter that is the Locations chapter, and then it would just be a matter of wrapping up the bestiary and gear/loot chapters, which is simpler to deal with.

So that's it for this week, I hope you all have a great one!