Check In 08/21/2026
Hello everybody apologies for my tardiness, please accept a few renders as recompense. I've been burning the candle at both ends the past few days so I'm going to try to be quick and precise so I can go nap.
Knocked out a really good junk drawer week, had some wonderful progress on most of my miscellaneous projects. Haven't completely finished it, but the bulk is done, I should be able to finish it up in the next junk drawer week and after that I think it'll just be art for me. So with that finished I've moved back to art this week, started getting organized on the last half of the update. Along with the actual posing and rendering a big part of this week was establishing a game plan for how I want to tackle what's left to do. The way this update is set up is fairly close to the previous one. Without exact spoilers it opens with a completely different scene based on how or who you ended the previous update with, then it narrows into a smaller set of scenes with smaller branches before hitting the big midpoint that everybody will play (though even that has to have some branching cause I'm an idiot who just won't chill.) All that is what I finished up a few weeks ago (you might remember I started with the big middle scene cause I wanted that thing out of my way early) So what remains for me is the outward blooming into the larger branches again. I think the smartest and most time efficient choice will be to actually work on the scenes in reverse, knocking out each branch one at a time because that's where I'm most likely to encounter more trouble and spend more time. It's the opposite of how I usually like to work on art, but sometimes the more efficient method is more important than my preferences.
So that's what we're looking at for the next few weeks, we'll see how it works out. Now before I go I've had a question that have been cropping up round my community I wanted to answer here in the update so everybody can see at once. The Author remaster is still in the pipeline, but I haven't discussed it much because I don't have any exact info worth sharing at the moment, when concrete stuff comes up I'll happily share it here, I really appreciate your patience on it though.
So I'm off, thank you as always for your support and I hope you have a lovely weekend.
Sláinte
