Check In 04/06/2026
Hello everybody, I'll engage in a little brevity this week, or attempt it anyway.
No major news this week, just average developer grind. Today I mostly worked on the script, and then got the base of the scene I'll be doing art with tomorrow prepped (loading and dressing characters, base lighting ect.) Mostly during this segment of update I alternate days between script work and art, then once the script is done I move to art full time.
Other than that I have a bit of developer odds and ends I'm trying to knock out in the next week or so, the ever dull side of AVN work. This week in particular I'm attempting something with the new MMA arena we'll be "fighting" in this update. Every fight update there's been a new cage/arena and this update is no exception. But there's something I'll be testing this update, to see if it's even something I can actually feasibly use, because it will be essential on a larger scale in a future update. And if it it doesn't work then oh well, other less exciting solutions exist. But fingers crossed this works because I think it will be more enjoyable if so.
My yap quota for the day is fulfilled, I'm getting back to things. Hope you all have a lovely week, thank you for the support. Stay safe out there.
Sláinte
