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December 24, 2025

Check in 12/24/2025

Hello my beautiful people Merry Christmas Eve, or possibly day to those who celebrate I hope you're staying warm, and having a nice time with family or friends or hell just by your lonesome if you're a solitary soul. Apologies on my tardiness, I wanted to work through the weekend and see where I was before I posted. No Holiday render today, both systems are rendering and I figured update work was more important than holiday renders.

So brass tax lets jump in. I was aiming for release on Monday the 29th initially, a fine send off to the year. I didn't have as productive middle of the month as I was aiming for, so at the current moment I estimate that I'm about 6ish days behind where I was hoping to be at this point. Obviously that would then put release around the 5th of January or so. However I charged for this month, and I said I would get you something this month. So here's what I'm thinking.

Most of the work that needs to be fixed is in the final 2-3 scenes (depending on how you break them up) which gives me a majority of the update just sort of sitting here. So while I don't like the idea of doing it I think that I should release that as a sort of "Part One". Folks who've been around a while no I don't like idea of doing half chapters. I try to have a sort of pace and theme to each release that I think is stronger consumed in one sitting. But I'm considering this as a special occasion. You guys have extended a tremendous amount of grace to me during this overly long dev cycle so i think it's only fair to try and reward that at least a little. If I hadn't charged for the month I'd just take the extra week and release, but such is life. The alternative would be pausing for January even with the release, but with the troubles a not insignificant amount of Patrons were having accessing stuff while I was paused I worry that folks wouldn't be able to access the update which I think would be just as annoying as the wait.

So I have a few animation rerenders and general UI and sound design stuff I have to finish up for release. That'll probably take the rest of the week/weekend. I'll check in again on Monday the 29th and let you know where we're at.

For the numbers folks, or those just curious the "Part One" release would have about 4600 renders and 26 animations at the sort of stopping point. I wager it'll be about a week to finish up what I need and complete the SOB with the rest , another 900-1200 renders depending on how these final fixes work out and an additional 12-16 animations so in total we'll be at around 5500 stills and 40ish anims.

Final call that you need to have a transferable save from either the most current Patreon or Steam editions of Book One to be able to start with Book Two so sneak them in while you can. EDIT: My tester just yelled at me (very rudely I might add) to remind you that if you have a save from the Patreon version uploaded prior to Dec 5th that there is a small fix for you, the files can be found both on the pinned post here as well as on my Discord.

Anyway, it's almost a holiday and you folks have real shit to get to. I'm going to get back to work here. Hope you all have a lovely rest of your holiday week. Take care of yourselves and as always thank you for the support.

Sláinte.