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February 1, 2022

New Update - January 31st

Hi everyone. There is a new update now available.

Download Here: https://www.patreon.com/posts/for-gold-and-37165330

Preview Video: https://vimeo.com/673366921

January 31st Change Log:

  • Made various updates and improvements to fog, lighting and colors in ExtraSunny and Clear weathers during all hours of the day for increased realism

  • Improved the way lightning strikes and lightning flashes work during Thunder weather

  • Reduced vignetting in ExtraSunny, Clear, Rain and Thunder weathers during all hours of the day

  • Reworked rain drops for both Rain and Thunder weathers to appear more smooth and natural. Wind now affects rain drops properly in Rain and Thunder weathers

  • Added a variety of new bushes around the map with improved textures, proper vertex paint and LOD models as part of the vegetation overhaul

  • Reworked a few Pine and Cedar tree models with various fixes and improvements. Additionally added a new bark texture for Cedar trees

  • Retextured various street poles with a scratched / galvanized metal appearence

  • Reworked high-quality tire textures and added three new ones. Based off real tire tread patterns. Works with all vanilla vehicles

  • Added new high-quality parallaxed roads and emissive road reflectors covering more of the Senora Freeway for Platinum Supporters

  • Reworked all police lights in a way where the dashboard does not become overly bright. Part of the "New Version" subfolder within the 'Brighter Emergency Lights' optional add-on folder

  • Added new scrolling bus stop ads to certain bus stops located in upper class areas of Los Santos

  • Added new neon lights, emissive signs and volumetric lighting effects to the LTD gas station in Little Seoul

  • Added animated televisions playing a variety of tv shows to some of our parallax interiors around Downtown Los Santos, Downtown Vinewood and the Venetian hotel building in Del Perro

  • Added new high-quality props such as Donuts, Bean Machine Coffee Cup, Burger and the garbage bin located at Vespucci Beach and Paleto Beach

  • Reworked ambient occlusion in order to reduce flickering on foliage

  • Pedestrians will now browse Bleeter on their iFruit phones instead of staring at a static image in Single Player

  • Added a spooky easter egg somewhere near a certain house in the countryside. Only triggers with certain weathers and time of day

  • Updated the vehicle volumetrics script for Single Player to allow customization of light volumetrics for any vehicle in real-time. Controls and instructions are included in the readme guide

  • Fixed the install path for the "Hide Weapon Reticle and Damage Overlay" optional add-on for Single Player after it was changed in the Contract update

  • Fixed a bug with the "Remove Wet Roads Effect" optional add-on for Single Player which prevented vehicle headlights from turning off during daytime

  • Misc. bug fixes and tweaks

Known Issues:

- Framerate is not ideal during night time in Single Player due to street light falloff settings. This will be improved in a future update.
- LOD lights for street lights glitch out in some locations in Single Player due to not being completed. They will be completed across several future updates.
- Some Hedges currently do not have their collision removed. This will be reworked in the future.
- Laser lights glitch out and flicker at certain angles. This will be fixed in the future once we have a solution.

Thank you for your support!