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April 30, 2021

New Update - May 2nd / April 30th

Hi everyone. There is a new update now available.    

Download Here: https://www.patreon.com/posts/for-gold-and-37165330

Preview Video: https://vimeo.com/544346832

May 2nd Hotfix Change Log:

  • Fixed an issue with missing building textures affecting certain locations in FiveM

  • Improved performance for the street lights add-on in FiveM

  • Reworked all hedge models for improved compatibility

  • Fixed an issue with the deer skin texture

  • Made several improvements to parallax roads in Downtown Los Santos for Platinum Supporters

  • Removed the "NVE_props" rpf from the FiveM Package due to syncing issues. It is now a FiveM resource within the 'Optional Add-Ons' folder

April 30th Change Log:

  • Updated the Foggy weather with improved lighting and atmosphere during all hours of the day and night

  • Improved night time lighting in Overcast weather and slightly adjusted the tonemapping

  • Created a temporary Cloudy weather with edited vanilla clouds. This will be completely remade once volumetric clouds are finished

  • Improved fur, textures and materials on various animals. These include the Boar, Rabbit, Chop, Poodle, Husky, Mountain Lion, Coyote, Cat, Deer, Westy, Shepherd and Rottweiler

  • Added a spawn location for Rabbits around Grapeseed with new carrot props placed within the dirt

  • Added new rock models, textures and placement around the shore line near the Alamo Sea / Sandy Shores area with high-quality textures

  • Added new birch trees and a new large bush with improved textures, proper vertex paint and LOD models as part of the vegetation overhaul

  • Added new yellow flowers and plants around the desert region with improved textures, proper vertex paint and LOD models as part of the vegetation overhaul

  • Added various animated lights and signs across the map. New locations include The Hen House (Paleto Bay), Motel (Paleto Bay), Famous Hamburgers (Paleto Bay), Akan Records (Rockford Hills), Cockatoos Nightclub (Hawick Avenue), Spitroasters Meathouse (West Vinewood), Blazing Tattoo (Vinewood Boulevard) and Vinewood Video (Vinewood Boulevard)

  • Added new neon lights, emissive signs and volumetric lighting effects to the RON gas station in Paleto Bay

  • Fixed an issue with moveable gas pumps at Xero gas station locations

  • Adjusted the laser lights around the Maze Bank Arena to shift between a blue and purple hue

  • Added the sound of muffled music coming from within The Hen House club in Paleto Bay

  • Added a new dlcpack labeled 'NVE_props' with breakable props. Spawns a brick wall around the construction site in Los Santos (Alta) along with a custom scenario that will randomly occur. In this scenario, an NPC will drive their car through the newly-cemented brick wall and break through it. Players can shoot through this wall and watch it slowly collapse. Also added breakable road barriers around the stunt jump location in Downtown Los Santos / Pillbox Hill (Early WIP)

  • Reduced the volumetric intensity of flickering lights in backalleys around South Los Santos

  • Fixed an issue with the "New Street Lights" add-on for FiveM and updated it with new lights. No more crashes or weird props

  • Added an electric current effect emitting from broken traffic lights

  • Updated the star field model and texture with a higher resolution texture. Removed the Milky Way Star Field and removed the Alternate Star Field add-on in preparation for a new feature in a future update

  • Removed the depth of field effect from the Del Perro Fwy tunnel and the Mission Row Police Station

  • Added new high-quality parallaxed roads to Downtown Los Santos for Platinum Supporters as part of the roads overhaul (WIP)

  • Added a custom timecycle modifier to reduce haze during Foggy weather at night in Paleto Bay

  • Removed duplicate vegetation files from the 'NVE' dlcpack and moved all vegetation files into the 'NVE_vegetation' dlcpack

  • Updated the "Darker Nights (Experimental)" add-on for Platinum Supporters with support for Smog, Overcast and Cloudy weathers (WIP)

  • Fixed an issue with the impact decal height texture and reduced the size of bullet impact on glass

  • Added a custom timecycle modifier to fix exposure levels inside the Bean Machine interior (Downtown LS) in FiveM

  • Misc bug fixes and tweaks

Known Issues:
- Laser lights glitch out and flicker at certain angles. This will be fixed in the future.
- Collision placement is not proper with certain tree models. This will be fixed in the future.
- Farthest LOD on the Olive Tree model is still using the vanilla tree. This will be fixed in the future.

Thank you for your support!