(G) Tentacle Fall Trap 2
Here it is — a small experimental mini-game built to test out the new game engine I'm learning.
I've only tested it on Windows and Android (APK), so if you're on a Mac, let me know if it runs smoothly!
Things are a bit chaotic behind the scenes, but working with the Godot engine has been a lot of fun so far.
This is probably the first time I've had a real headache figuring out how to implement save systems — RPG Maker always handled that for me. There's still a long road ahead, like learning how to build inventory systems and more, but I'm excited to keep going.
Comments (11)
I downloaded single exe file named 'Tentacle Fall Trap 2(Ver 0 0 4Win).exe' and ran on the windows 10 of computer, but haven't worked at all... Should I have do something before run exe file?
I will take a look later, does ver0.0.3 work for you?
Godot Linux export might be cool also.
Text on the android build is half-broken and will not appear correctly sometimes on larger screens.
can you send me an image of that through discord?
Will this game update again?
only minor bug fix
Wonderful little test game. Now you won't have to worry about scene limits or layer limits in the new engine. You could even have creatures squirming inside characters.
Looking forward to the games under a different engine ST! By the way will the engine change affect whether or not your future games can be played on mobile?
Godot is built for multi-platform. No need for workarounds like in RPG Maker. Ultimately up to ST though.
By the way, tap the top left corner for cheat.
