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September 14, 2016

Art Sample 8: Cat Island Tile

Current Public Build:https://www.patreon.com/posts/public-release-3-6658958

Current Patron Build:https://www.patreon.com/posts/hotfix-alpha-v1-6749359

Dungeons in our game are wild islands. Wild Islands aren't even really islands, they are more like archipeligos of very closely linked, small islands, all tied to one another or simply pushed together by the wind currents. They are dangerous,  uncivilized, and filled with Wild Magic. It is here that wild monsters live, and where you as the player character will go to find them and Tame them (or take in their eggs, we're still unsure on this front how to approach it). The tiles are all based upon Pentominoes, which will let us design very simple and easy to make maps that can be automatically generated and filled at need with the tiles, thus creating the various rooms for each dungeon.

~Judge Heath

Comments (4)

K
Karuveru · September 15, 2016

Loving the artwork so far guys... surpassing my expectations thus far by miles ^_^

M
Manuel Gomes · September 14, 2016

that version will play

S
Skullmageddon · September 14, 2016

Loving this savanna styled dungeon . I'm curious to see what other types of dungeons you have planned next.

n
newage_alchemist · September 14, 2016

I like this idea, because it also allows for scalability.