Game Build: Beta v0.1.2.6i
Installation Instructions can be found here.
The code for this month can be found here.
Improvements
Reduced memory usage and improved loading process
Greatly improved UI scaling solution:
Added option for scaling to maximize visibility while game is fullscreen
Alternative options will scale the window without stretching the sprite art
Numerous UI and usability improvements
Changes
Updated pregnancy logic, so that a monster with the Dry trait can get pregnant, but can’t make other monsters pregnant.
Updated pregnancy logic, so that a monster with the Dry trait can get pregnant, but can’t make other monsters pregnant.
Weekly crop logs have been updated with sorting, making it easier to identify events by crop type.
The Game will now continue running when the window loses focus
Game time will now pause immediately when opening a UI window
Enabled opening of pause menu during cinematics & dialogue
Pressing Escape key will now close one-button popup windows & cancel a two-button confirmation window
Clicking anywhere on the screen will suppress a banner message
Exiting a game session will first prompt you to make a save if you haven't saved already
Quest tracker entries should be more visible & notable when quests are added or completed
Updated Combat Rewards UI animations
Updated Options UI to make components more readable
Moved difficulty slider to 'Gameplay options' panel
Fixes
Fixed the Infertile trait not preventing pregnancies
Fixed the bad page order in the Guidebook farming tab
Fixed Harpy Skyborn trait so that a higher grade only scales the percentage of evasion, and not also the swiftness required. Swiftness value changed to 150.
Fixed save conversion issue, preventing many saves from being able to load
Fixed Brontide Brace damage reflection doing excessive damage
Fixed an issue with Jaero’s withered Interception Fist ability
Fixed an issue where the logged amount of harvested crops/seeds could be less than the actual amount added to the inventory
Fixed an abrupt lighting transition that could occur at midnight when moving from interior to exterior zones
Fixed inconsistencies with UI windows that would let the player 'click through' to objects behind them
Fixed menu opening/closing sounds playing on unintended windows
Fixed issue where two sex scenes could be played concurrently while in the Album UI
Fixed an issue with audio loading
Fixed an issue with seasonal assets when entering buildings in Cloverton
Fixed an issue with the game locking up when entering Cloverton
Fixed an issue with viewing some monsters in the trait window
Fixed an issue where fewer inheritance rolls were made than intended
