March 9, 2022
Game Build: Beta v0.1.2.6d
Installation Instructions can be found here.
The code for this month can be found here.
Changes
Updated the sprite scaling in the scene window to double each increment: 1, 2, 4, and 8.
Added new idle and attack animations for Tro’s Lab boss slime summons.
Fixes
Fixed issue with harvesting Speedweel nodes on first dungeon floor
Fixed issue that was preventing crop nodes from dropping both crops and seeds on all dungeon floors
Fixed enemies being significantly stronger than intended during Hallow Haunt event
Fixed some issues with Camera following and zoom
Fixed an issue related to ambient sounds in Cloverton
Fixed issue with corrupt/invisible combat animations
