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July 28, 2016

Progress update and Crunch Fatigue PSA

Judge Heath here,

S-Purple has been pulling 12-18 hour streaming shifts almost entirely without breaks for the past 2 or so weeks. I'm officially shutting him down until after the demo is released, as we have all the art assets we need for the demo done. The writing is done. The major systems are programmed in, and are being assembled by Wilson Wobbletop, and our new programmer, Alniarez (who will be taking over for Wilson as our chief programmer). So everything is looking at a July 30th first demo release. Right on time as we promised, that said, our artists are wiped, and any streams done will not be by S-Purple until after the 30th, as I'm putting him on strict rest.

After the release, we'll probably take a day or two to get over the crunch rush, and then get onto a more reasonable schedule. 8 hour work days, 5 days a week, rather than the mad rush of activity we've been doing to clean up our rep, so weekends will be off for our members.

In the upcoming demo, you'll see examples of dialogue, movement, sex scenes, and the new combat system.

On the day of the launch, all 2 dollar backers will be able to access the update post. I'll also be changing the previous mechanics post to be entirely visible by everyone. Then we send out emails to all 5 dollar backers with the codes, and emails to everyone logged into our system with a copy of the demo and the codes. Finally I'll be posting the first voting list for our $20 backers, letting them choose the first of the three male monsters from our list of 11 options (9 male, 2 gender indeterminate, if the $20 backers choose, they are free to share this list), to set what S-Purple will work on after we finish off the harpy.

The next update will be getting down to the basics of the farm system. The initial breeding/genetics stuff, the ability to maintain and plant things, and maybe even a bit of house customizability if we have the spare time in Alpha v1.02.

Thanks for sticking with us this far guys, we hope you will not be disappointed with the demo.

Comments (25)

L
Lree · July 29, 2016

Good for you Judge Heath, making Spurple rest before he hurts himself trying to remake 3+ years worth of work in three months or something. I'm on pins and needles with excitement, and very glad I've decided to back you guys.

T
Team Nimbus · July 29, 2016

I'm going to be honest. I'm going to be incredibly disappointed in us as a team if we can't manage to surpass Breeding Season's mechanics in less than 3 months. Animations and Characters? Yeah, that's going to take longer. But for us to be valid we're going to have to prove that Breeding Season's problems lay in programming not in art, and the only way to do that is to show how much faster it can be done when you have people actually working at it. P.S. going to try to make this the last thing I ever say on Breeding Season. We're a spiritual successor to that game, but we can't keep bringing it up after we get rolling.

A
Artakons · July 29, 2016

Awesome awesome awesome :D I can't wait for the demo, and to see what you guys make of the project further on. And definitely keep the 8h 5days a week schedule from now on. We don't want you guys to overheat :D

B
Bunny Hug Mat · July 29, 2016

good works and good lucks! you guys taking this very seriously, which is reflecting positively ( ' u ')7

W
Washington Irving · July 29, 2016

Nice job shutting S-Purple down; serious risk there of death by art.

J
Jathby Dredas · July 29, 2016

June 30th will be the proof that settles the initial speculation, best of luck!

W
World of Lewds · July 29, 2016

Jesus Christ Now THIS is an update post Thank you for the clear objectives friends.

V
Vilis · July 29, 2016

Yeah, force the artist to sleep. Sometimes driven people are tooooo driven.

R
RaidenTheWild · July 29, 2016

S-Purple. Please. Sleep. Go jogging. Anything, just...take a break a break, man. Seriously.

C
Christopher Tyler Gibbs · July 29, 2016

Will there be a free public release of the alpha at any point in time? Or will this be a strictly pay-to-play game?

T
Team Nimbus · July 29, 2016

If you're a former breeding season patron, you apply to us with proof and your email, and we'll email it to you when we release, along with the codes. The full public release will happen at a time based on a vote by our $2.00+ patrons with the first release. Either 2 weeks, 1 month, 2 month, or 'at the time of the next release'

S
Skullmageddon · July 29, 2016

Awesome, I'm so hyped to start voting also I'm glad spurple is getting some much needed rest.

T
Theseeker131 · July 29, 2016

300 away from a full time animator nice job guys XD

B
Bird · July 29, 2016

Whew. That's a lot of work. I'm starting to feel good about this project. S-Purple deserves the break.

Y
Yourtoy · July 29, 2016

Judge and the whole Team, you guys are awesome, the streams were amazing! Keep up a good pace and always remember to rest

J
JujuJiru · July 29, 2016

Great job yo!

D
Dylan Herbert · July 28, 2016

This is how Breeding Season should have been done. Good goddamned work.

S
Sleepnir · July 28, 2016

Seriously impressive progress! A working demo in less than a month? Astounding work. That said, by all means take on a more sustainable pace from here on out, too!

E
Erika · July 28, 2016

Good job S-Purple! Remember to pace yourself! Also, Judge Heath, thanks for keeping us so well informed and keeping a firm handle on the management side of things. Super excited for demo WOO!

A
Antonio · July 28, 2016

I always said there was a good reason for you to be here Judge. Glad to see you making the difference. Recovery from exaustion takas far more time than some days of rest.

J
Joel E. · July 28, 2016

Nap time is important

L
Lawrence Fishburner · July 28, 2016

So how comfy will the game be? Like will it be possible to play around with cooking and farming mechanics without necessarily needing to engage that much with the breeding system? Being able to cook a nice meal you grew yourself and sitting down at the table with your companions with little bonuses sounds a lot more interesting to me than grinding stats to try to breed the perfect monster

T
Team Nimbus · July 29, 2016

Actually that's probably going to be far easier to do in our game than avoiding dungeons and combat. You can probably go either entirely breeding, or entirely farming, but a lot of our story stuff is tied up in dungeons (even if you go into them with just NPCs rather than your monster companions), so that's harder to miss out on than either breeding or farming. Farming I think will be a lot slower than breeding when it comes to earning money, but not impossible.

K
Kara-Fel · July 28, 2016

I said it often, that purple need somone to take care of him. good job judge. i hope, everthing works as intended.

S
SirSaber · July 28, 2016

Rest well S-Purple. We don't want you dead yet.