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September 30, 2018

A Message from our Animators

Howdy y'all,  this is Diesel and I just wanna give everybody an update on the state of the animations, specifically the HD animations, at this point in development. 

So the past few months the animation team has hit some speed-bumps on our HD progress, as I'm sure a fair number of you have noticed.  

The reason for this is due to a number of unforeseen issues including:  

  • Seth leaving the project, and finding/training our newest animator 

  • physical health issues on my part, including some recent back pain caused by my move 

  • mental health issues. our animator, Red, has had a particularly rough time recently, and as a team we're working with her to help get them help. Additionally, in the short term we're restructuring our work pipeline slightly to have Red concentrate on in-game animations like sprite sex, overworld assets and combat, while I focus on HDs. 

We're hoping that this is all just temporary setbacks that, with a little bit of restructuring and elbow-grease, we can get ourselves set back on track. While im sorry that we're still behind on the Brontide and Male Lamia HDs, the lions share of the labor is done with all of them, and its just a matter of pulling them together, and then moving on to Goldra!  

Thank you for your patience, and your support! 


PS: The most complete animations with "WIP" warnings on them will be going in with the release tomorrow and being hotfixed as we get them patched up. ~Judge Heath.

Comments (8)

L
Lev · October 1, 2018

There is also one animation that is stuck in unfinished limbo. Evan x F Centaur. She still doesn't have coloured tail in the climax scene for last +- 3 months.

L
Lev · October 1, 2018

Grear :) I mentioned that in previous bug reports of major patreon build updates. It got lost, because it was put in the back banner section of Trello bug list, that only now started to be adressed.

T
Tojoko · September 30, 2018

Sending my best to the whole team! It's better to rest and recover than to unhealthily push past your limits. So happy to see that the cloud meadow team looks out for each other when we hear about so many game companies that work their employees to the bone.

T
Team Nimbus · October 1, 2018

We're very serious about keeping our team healthy and together. It's part of the reason our contracts specifically state that folks work to the clock, not to the project, and they can't be coerced by any means (such as threat of firing) to work beyond their schedule, without the contract being in breach. ~JH

U
Unknown · September 30, 2018

hope you feel better : )

s
sam · September 30, 2018

take your time i hope everything works out well for you all in the end

S
Sleepnir · September 30, 2018

Yikes, that really sounds like an assault on every possible front. Hope one or more of them let up soon.

S
Statistically Unlikely Games · September 30, 2018

Thanks for keeping us updated, hope you both feel better soon! <3